Garry's Mod

Garry's Mod

Quake 2 SWEPs
Menampilkan1-10 dari 25 kiriman
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Pembaruan: 25 Agu 2024 @ 6:17am

- Added NPC support
- Added "toggle map pickups" option
- Fixed bugs with BFG projectile
- Removed maps from this addon

Pembaruan: 18 Agu 2024 @ 3:34pm

- Added optional muzzleflash
- Added spawnicons for pickups
- Added custom ammo types: Cells, Slugs, MagSlugs
- Ported actual Q2 code for view bobbing
- Brought back original Ion Ripper sounds

Pembaruan: 11 Mar 2024 @ 1:47pm

- Fixed lua error with explosion effects
- Moved player jump sound to OnPlayerJump hook

Pembaruan: 30 Sep 2020 @ 5:26am

- Fixed some particles not working in multiplayer
- Redone worldmodels

Pembaruan: 29 Sep 2020 @ 7:19am

Fixed projectiles be able to touch triggers (lol)

Pembaruan: 23 Sep 2020 @ 11:18pm

- SWEP code improvements from 2015 (BFG and Chaingun particularly)
- More faithful weapon behaviour
- Redone some animations
- New particle effects
- Explosion sprite from Q2 RTX
- Item pickups compatibility with DyaMetR's Quake 2 HUD
- Removed old ugly HUD
- Updated q2dm1 from 2015
- Bugfixes

Pembaruan: 25 Jan 2015 @ 12:20pm

- Added holster anims
- Added weapon bobbing
- Added particles (thanks to Airppa)
- Added material glow blink
- Added weapon autoswitch (thanks to SladeXanthas)
- Player sounds now depend on playermodel
- Improved BFG
- Improved Machinegun recoil
- Many other improvements
- Bugfixes

Pembaruan: 3 Apr 2014 @ 1:27pm

- Fixed game crash if client doesn't have addon
- Small improvements

Pembaruan: 3 Mar 2014 @ 4:49am

Updated blaster projectile; small bugfixes

Pembaruan: 23 Feb 2014 @ 2:52am