Total War: WARHAMMER II
Improved AI Skill Selection
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Обновление: 23 авг. 2021 г. в 7:06

Large update:
- changes to mounts (see new description)
- changes to campaign skills (see new description)
- various improvements to magic, better seperation between lord and hero casters
- various improvements and tweaks that I discovered along the way

Обновление: 17 авг. 2021 г. в 6:37

Went over the entire mod and fixed lots of oversights and mistakes.

Обновление: 16 авг. 2021 г. в 1:42

- added a variety of skill synergies to help the AI progress through their skill lines
- Beastmen will focus more on army and less on campaign skills which may or may not help them to survive
- Norsca and Vampire Counts got a couple of army skill selection tweaks

Обновление: 12 авг. 2021 г. в 3:57

- removed some restrictions for Tomb King LL unique skills
- Teclis should more likely pick his Arcane Phoenix mount once it unlocks

Обновление: 6 авг. 2021 г. в 12:37

Обновление: 3 авг. 2021 г. в 13:34

Small tweaks to Thorgrimm, Empire Captain and Wood Elf characters.

Обновление: 26 июл. 2021 г. в 23:50

Updates for all of the content that wasn't covered already:
- Tweaks for the Dwarf Rework and new content including the new skills for Grombi and Belegar
- Tweaks for the new skills for Volkmar, Vlad, Isabella, Heinrich Kemmler, Throgg and Wulfrik

Обновление: 25 июл. 2021 г. в 4:09

Tweaks to the new Lizardmen content.

Обновление: 23 июл. 2021 г. в 14:03

Significant improvements to all of the Beastmen content.
Added rules for the Lore of Wild, which didn't have any in vanilla or this mod. Whoops.
Couple minor tweaks.

Обновление: 12 дек. 2020 г. в 14:40

Updated the Wood Elf content of the patch