Total War: WARHAMMER II

Total War: WARHAMMER II

Improved AI Skill Selection
Zobrazuje se 1–10 z 24 položek
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Aktualizace: 23. srp. 2021 v 7.06

Large update:
- changes to mounts (see new description)
- changes to campaign skills (see new description)
- various improvements to magic, better seperation between lord and hero casters
- various improvements and tweaks that I discovered along the way

Aktualizace: 17. srp. 2021 v 6.37

Went over the entire mod and fixed lots of oversights and mistakes.

Aktualizace: 16. srp. 2021 v 1.42

- added a variety of skill synergies to help the AI progress through their skill lines
- Beastmen will focus more on army and less on campaign skills which may or may not help them to survive
- Norsca and Vampire Counts got a couple of army skill selection tweaks

Aktualizace: 12. srp. 2021 v 3.57

- removed some restrictions for Tomb King LL unique skills
- Teclis should more likely pick his Arcane Phoenix mount once it unlocks

Aktualizace: 6. srp. 2021 v 12.37

Aktualizace: 3. srp. 2021 v 13.34

Small tweaks to Thorgrimm, Empire Captain and Wood Elf characters.

Aktualizace: 26. čvc. 2021 v 23.50

Updates for all of the content that wasn't covered already:
- Tweaks for the Dwarf Rework and new content including the new skills for Grombi and Belegar
- Tweaks for the new skills for Volkmar, Vlad, Isabella, Heinrich Kemmler, Throgg and Wulfrik

Aktualizace: 25. čvc. 2021 v 4.09

Tweaks to the new Lizardmen content.

Aktualizace: 23. čvc. 2021 v 14.03

Significant improvements to all of the Beastmen content.
Added rules for the Lore of Wild, which didn't have any in vanilla or this mod. Whoops.
Couple minor tweaks.

Aktualizace: 12. pro. 2020 v 14.40

Updated the Wood Elf content of the patch