Dead Cells

Dead Cells

More Cells! (for Longer Runs) [What's The Damage]
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Update: 25 Aug, 2021 @ 9:06pm

Updated for V24 -- "What's The Damage?"

-- New cell droprate bonuses for: Fractured Shrines, Undying Shores
-- New cell loot bonuses for: Scarecrow, Stone Wardens
-- New damage cap removals: Scarecrow

-- Changed cellBonus to scale based off Base Gear Level rather than Biome Depth.


Old description was:

Description
Get progressively more cells based on how high a Biome Level you are on:
  • Biome 1: +0% more cells. (Prisoner's Quarters)
  • Biome 2: +20% more cells! (Promenade of the Condemned, Toxic Sewers, Dilapidated Arboretum)
  • Biome 3: +60% more cells! (Prison Depths, Ramparts, Ancient Sewers, Corrupted Prison)
  • Biome 4: +120% more cells! (Ossuary, Stilt Village, Slumbering Sanctuary, Graveyard, Morass of the Banished)
  • Biome 5: +200% more cells! (Clock Tower, Forgotten Sepulcher)
  • Biome 6: +300% more cells! (Castle, Cavern, Astrolab, Derelict Distillery)

Bosses, Elites, and Ticks drop more cells:
  • The Concierge: 12 -> 30
  • Mama Tick: 16 -> 40
  • Conjunctivius: 20 -> 50
  • The Time Keeper: 20 -> 50
  • The Giant: 30 -> 75
  • The Hand of the King: 40 -> 100
  • Elites: 7 -> 15
  • Ticks: 5 -> 10

Update: 18 Aug, 2020 @ 8:31pm

Updated for 20.0 "Barrels O' Fun"

Added cell buff to Derelict Distillery

Update: 24 Apr, 2020 @ 10:39pm

Updated for Bad Seed Version 1.8 "The Bestiary Update"

Ticks now drop increased cells.

Update: 2 Mar, 2020 @ 10:57am

Updated for Bad Seed DLC
-Increased Cell drops in the three added areas:
--Dilapidated Arboretum
--Corrupted Prison
--Morass of the Banished

-Increased Mama Ticks Cell Drops

-Increased Cells dropped from The Concierge from 25 -> 30.
--Now each boss drops exactly 2.5x as many Cells as in vanilla.




-Removed the following text from the Description (Since these mods are not updated anyway):

Consider checking out some of my other mods!

Hidden Blueprints can Drop from Enemies!

All Items have a Secondary Stat!

Blueprint Droprate Enhanced

Update: 11 Sep, 2019 @ 8:38pm

Updated mod for Patch 1.4

Increased Astrolab cell drops

Increased The Giant's Cell drops

Update: 21 Apr, 2019 @ 9:53pm

Finally updated for patch 1.2!

Broken things will work again!


Additionally:

Damage cap on Conjunctivius tentacles has been removed (forgot that one before)

Damage cap on new bosses has been removed

New map has increased cell drops

Update: 9 Feb, 2019 @ 6:38pm

The base game each enemy has a 25% chance to drop a cell. My mod increases this chance as you get higher in Biome level.

The chance of each enemy killed dropping a cell should be around:

Biome 1: 25% chance
Biome 2: 30% chance
Biome 3: 40% chance
Biome 4: 55% chance
Biome 5: 75% chance
Biome 6: 100% chance