They Are Billions

They Are Billions

28 Years Later - Phase 05 (Welcome to Kirkwall)
Showing 1-10 of 13 entries
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Update: 23 Mar, 2019 @ 9:05am

Update: 6 Mar, 2019 @ 2:41am

Update: 19 Feb, 2019 @ 1:35pm

Had to move a house due to the mountains moving...

Update: 19 Feb, 2019 @ 1:11pm

Reverted back to have all buildings independent so the town can be explored once again (this had to be done following some bug fixes that caused problems with this map).

Update: 14 Feb, 2019 @ 10:58pm

Gone back to a previous version with iron fencing as all buildings were set back to Neutral.

Update: 14 Feb, 2019 @ 4:03pm

Update: 3 Feb, 2019 @ 7:51am

Changed the script for the main set piece. Somehow for one player this script copied over to the next map and caused a problem. By changing the way the script works on this map I hope it won't cause a problem if pulled randomly from another map. Also changed the layout of the buildings where the set-piece happens to make it a bit easier/clearer what to do.

Update: 2 Feb, 2019 @ 10:19am

A few fishermen huts were found to be able to be taken still. Thanks Sirsick for finding these!

Update: 2 Feb, 2019 @ 5:31am

This is a fairly big change to the map that now allows you to explore the town fully. More dialogue as been added as you explore the town.

Update: 31 Jan, 2019 @ 1:53pm

Final test. Basically I'm testing to see if I can have two Phase 5 projects with one Steam Workshop ID.