Forts
[UNSUPPORTED] Tons of Cannons
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Update: 30 Jan, 2019 @ 4:44am

Update 2.2!

-Added the final 20th weapon - the Heavy Plasma Cannon. It is the official hard-counter to Adamantium, as well as other high-tier Well Defended materials.

Update: 30 Jan, 2019 @ 2:22am

Update 2.1!

-Fixed reload animations for Regular Cannons.

-Deleted unused reload files.

-Reduced reload speed of most Regular Cannons to make them more viable.

Update: 30 Jan, 2019 @ 12:51am

Update 2.0!

-Added a new Heavy Disruptor Cannon.

-Slightly nerfed the Heavy High Explosive cannon.

Update: 29 Jan, 2019 @ 5:32am

Update 1.9!

-Added several new heavy cannons.

-Reworked flak cannon so that it now has a proper explosion effect.

-Nerfed the armour damage of the HEAT cannon.

Update: 29 Jan, 2019 @ 12:18am

Update 1.7!

-Added 2 new cannons; the Heavy EMP Cannon and the Heavy Shockwave cannon.

-The Heavy EMP will stun a whole fort for a while, and the heavy shockwave oblierates an entire fort if it isn't structurally sound.

Update: 28 Jan, 2019 @ 6:05am

Update 1.5!

-Added 3 new cannons to the mod; Plasma Cannon, Heavy Explosive Cannon and Heavy Armour Piercing cannon.

-Heavy cannons are larger more powerful but more expensive versions of the normal modded cannons.

Update: 28 Jan, 2019 @ 1:29am

Update 1.2!

-Removed unintended damage bonus vs armour from Disruptor Cannon.

-Fixed projectile impact effect for Disruptor Cannon

-Changed base sprite of Disruptor Cannon to be more relevant.

-Changed firing angle of all cannons except Flak Cannon to be a more realistic and versatile one.

Update: 28 Jan, 2019 @ 12:50am

Update 1.1!

-Reworked HEAT cannon. It now deals heavy damage to most Well Defended materials.

-Buffed EMP cannon. It no longer reflects off of shields.

-Reduced weight of cannons.

-Added a new cannon:- The Disruptor Cannon.

Update: 27 Jan, 2019 @ 5:25am