Stellaris
Dyson Swarm 3.4.*
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更新: 2020年3月24日 @ 5時08分

- fixed some of the origins I broke
- the built in district patch now works again. No more city districts on swarms.

更新: 2020年3月23日 @ 8時35分

- zeroG Farms will now provide extra jobs for home in the sky origin and civic
- Voidborn pops will no longer get debuffs for living on dyson swarms. This means that this mod now overrides the event origin.1
- When the AI builds normal foundries or factories on swarms, they will now automaticly be replaced by their respective swarm versions
- the home in the sky origin will now gain access to modular districts at the start of the game

更新: 2020年3月21日 @ 9時37分

- origins will now get their proper bonuses and discounts

更新: 2020年3月21日 @ 3時55分

- the origin civics can no longer be taken with certain origins

更新: 2020年3月20日 @ 14時22分

- hotfix for a bug where the tier midfier would be applied twice when starting with an origin

更新: 2020年3月20日 @ 13時11分

- added starter origins. The starts are still there in civic form however, to allow combining them with other origins.
- fixed a bug where the debugmenu would ctd the game
- updated AI weights
- fixed a bug where the tier modifier would stay after a dyson swarm got taken by force.

A new megacorp origin will be coming soon^TM

更新: 2020年3月19日 @ 16時38分

- updated to 2.6.1

更新: 2020年3月14日 @ 3時21分

- Fixed a bug where the AIs Capital would be place inside another empires starting system when using the lost home civic.

更新: 2020年1月7日 @ 9時08分

- added synced localisation. Big thanks to FebHare for bringing it to my attention and coninuesly updating japanese translation patch!

更新: 2020年1月6日 @ 6時19分

- fixed chinese localisation