Stellaris

Stellaris

Dyson Swarm 3.4.*
Näytetään 31–40 / 95
< 1  2  3  4  5  6 ... 10 >
Päivitys: 24.3.2020 klo 5.08

- fixed some of the origins I broke
- the built in district patch now works again. No more city districts on swarms.

Päivitys: 23.3.2020 klo 8.35

- zeroG Farms will now provide extra jobs for home in the sky origin and civic
- Voidborn pops will no longer get debuffs for living on dyson swarms. This means that this mod now overrides the event origin.1
- When the AI builds normal foundries or factories on swarms, they will now automaticly be replaced by their respective swarm versions
- the home in the sky origin will now gain access to modular districts at the start of the game

Päivitys: 21.3.2020 klo 9.37

- origins will now get their proper bonuses and discounts

Päivitys: 21.3.2020 klo 3.55

- the origin civics can no longer be taken with certain origins

Päivitys: 20.3.2020 klo 14.22

- hotfix for a bug where the tier midfier would be applied twice when starting with an origin

Päivitys: 20.3.2020 klo 13.11

- added starter origins. The starts are still there in civic form however, to allow combining them with other origins.
- fixed a bug where the debugmenu would ctd the game
- updated AI weights
- fixed a bug where the tier modifier would stay after a dyson swarm got taken by force.

A new megacorp origin will be coming soon^TM

Päivitys: 19.3.2020 klo 16.38

- updated to 2.6.1

Päivitys: 14.3.2020 klo 3.21

- Fixed a bug where the AIs Capital would be place inside another empires starting system when using the lost home civic.

Päivitys: 7.1.2020 klo 9.08

- added synced localisation. Big thanks to FebHare for bringing it to my attention and coninuesly updating japanese translation patch!

Päivitys: 6.1.2020 klo 6.19

- fixed chinese localisation