Garry's Mod

Garry's Mod

Wire Extras 2
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Uppdatering: 19 aug, 2022 @ 7:28

-Added some small informative text on the inputs

Uppdatering: 19 aug, 2022 @ 7:20

-Added support for func_brush entities
-Added ability to lock darkRP shipment entities

Uppdatering: 9 nov, 2021 @ 11:55

-Added support for DarkRP shipments
-Added support for rollermines, hopper mines, suit chargers, thumpers & live frag grenades (zombie nades)

Uppdatering: 17 okt, 2021 @ 6:17

-Added support for func_button and its rot counterpart

Uppdatering: 17 apr, 2021 @ 12:19

-Wire overlay now displays entity index and the class type

Uppdatering: 26 mar, 2021 @ 13:08

-Replaced turret only chip with a chip that can control anything

Uppdatering: 15 dec, 2018 @ 14:46

-Added missing Half-Life Source turret models/materials OOF

Uppdatering: 15 dec, 2018 @ 14:17