Garry's Mod
Wire Extras 2
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Aggiornamento: 19 ago 2022, 7:28

-Added some small informative text on the inputs

Aggiornamento: 19 ago 2022, 7:20

-Added support for func_brush entities
-Added ability to lock darkRP shipment entities

Aggiornamento: 9 nov 2021, 11:55

-Added support for DarkRP shipments
-Added support for rollermines, hopper mines, suit chargers, thumpers & live frag grenades (zombie nades)

Aggiornamento: 17 ott 2021, 6:17

-Added support for func_button and its rot counterpart

Aggiornamento: 17 apr 2021, 12:19

-Wire overlay now displays entity index and the class type

Aggiornamento: 26 mar 2021, 13:08

-Replaced turret only chip with a chip that can control anything

Aggiornamento: 15 dic 2018, 14:46

-Added missing Half-Life Source turret models/materials OOF

Aggiornamento: 15 dic 2018, 14:17