Stellaris
Extra Buildings - Upgrades
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Actualización: 5 OCT 2022 a las 15:23

Actualización: 16 MAY 2022 a las 15:14

Version 1.9a
Fixed some localisation errors

Actualización: 15 MAY 2022 a las 3:08

Version 1.9
Updated to 3.4

Actualización: 27 FEB 2022 a las 6:29

Version 1.8a

Updated to 3.3

Actualización: 26 NOV 2021 a las 16:51

Version 1.8
Tweaked balance and changed everything to match 3.2
Removed the Habitat/Ring World unique version of the Mine building.

Changed some building names, this would cause inconsistent naming between languages so I scrapped most of the translations I had been given, anyone interesting in providing translations add me on discord @Thane-Stus#0893 or here on steam.

Actualización: 24 ABR 2021 a las 18:43

Version 1.7

Updated to 3.0
Job counts have been tweaked to match the job progression present in 3.0, this means fewer overall jobs
Removed the Habitat unique variant of the Power Plant
Renamed Geothermal Power Plant to Power Plant

Actualización: 17 NOV 2020 a las 23:14

Version 1.6b

Updated to 2.8

Actualización: 8 JUN 2020 a las 0:47

Version 1.6a

Fixed some AI weight stuff (Thanks Pordy)

Actualización: 16 MAY 2020 a las 22:38

Version 1.6

Updated to 2.7
Added new unique mineral and energy credit buildings for habitats and ringworlds.
Mineral building is less effective on habitats that are not built on a mineral deposit.

I have switched to using the nexus to archive old versions of my mods so you can get the 2.6 version here[www.nexusmods.com] if you need it.

Actualización: 26 MAR 2020 a las 2:16

Version 1.5

Updated to 2.6
2.5/2.4 compatible version here https://gtm.steamproxy.vip/workshop/filedetails/?id=2035773258