Stellaris
Extra Buildings - Upgrades
Wyświetlanie 1-10 z 23 pozycji
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Aktualizacja: 5 października 2022 o godz. 15:23

Aktualizacja: 16 maja 2022 o godz. 15:14

Version 1.9a
Fixed some localisation errors

Aktualizacja: 15 maja 2022 o godz. 3:08

Version 1.9
Updated to 3.4

Aktualizacja: 27 lutego 2022 o godz. 6:29

Version 1.8a

Updated to 3.3

Aktualizacja: 26 listopada 2021 o godz. 16:51

Version 1.8
Tweaked balance and changed everything to match 3.2
Removed the Habitat/Ring World unique version of the Mine building.

Changed some building names, this would cause inconsistent naming between languages so I scrapped most of the translations I had been given, anyone interesting in providing translations add me on discord @Thane-Stus#0893 or here on steam.

Aktualizacja: 24 kwietnia 2021 o godz. 18:43

Version 1.7

Updated to 3.0
Job counts have been tweaked to match the job progression present in 3.0, this means fewer overall jobs
Removed the Habitat unique variant of the Power Plant
Renamed Geothermal Power Plant to Power Plant

Aktualizacja: 17 listopada 2020 o godz. 23:14

Version 1.6b

Updated to 2.8

Aktualizacja: 8 czerwca 2020 o godz. 0:47

Version 1.6a

Fixed some AI weight stuff (Thanks Pordy)

Aktualizacja: 16 maja 2020 o godz. 22:38

Version 1.6

Updated to 2.7
Added new unique mineral and energy credit buildings for habitats and ringworlds.
Mineral building is less effective on habitats that are not built on a mineral deposit.

I have switched to using the nexus to archive old versions of my mods so you can get the 2.6 version here[www.nexusmods.com] if you need it.

Aktualizacja: 26 marca 2020 o godz. 2:16

Version 1.5

Updated to 2.6
2.5/2.4 compatible version here https://gtm.steamproxy.vip/workshop/filedetails/?id=2035773258