Chivalry: Medieval Warfare

Chivalry: Medieval Warfare

Battlegrounds2 Mod (Total War - TO)
Showing 1-10 of 61 entries
< 1  2  3  4  5  6  7 >
Update: 4 Jun, 2020 @ 9:09pm

finish the map with the final cuts..
cut the random weather in favor of just 3 different changing skies.
rename all the sounds.
remove the new ending inside the castle.

Update: 4 Jun, 2020 @ 8:59pm

Update: 28 Oct, 2019 @ 2:51am

remove the wood in the air by the castle (done)
add an untouch volume to the bomb cart to make it stop (done)
add a buildable canon (done)

Update: 27 Oct, 2019 @ 11:20pm

fix the no collision by the castle gate (done))
fix the bomb cart round time (done)
adjust the speed of the bomb cart (done)
try to make the cart wheels spin (tried)
add random town sounds 1-5 (done)
add ballista impact camara shake (done)

add in f1 forward spawn for the king vs king (done)

Update: 24 Aug, 2019 @ 12:02am

add my new matinee pickups with used trigger instead of touch (done)
Reconnect the rock trails to the trebs (done)
add my buildable Ballista (done)

Update: 18 Jul, 2019 @ 2:32am

find all the parodin errors showing on the server and get rid of them (done)
get rid of the bugged belmez 'long' ladders (done)
add my cage of help me's (done)
change the spear and shield to my in game load out changer due to class error (done)
change the agatha throwing knife too (done).

Update: 18 Jul, 2019 @ 12:39am

Update: 17 Jul, 2019 @ 11:41pm

Update: 17 Jul, 2019 @ 8:47pm

Update: 12 Jul, 2019 @ 4:54am

Clean up kismet (done)
work on installing the next objective after the bomb cart (done)
remove burn pawn at the torches (done)
add fire blazing sound to the market (done)
change the torch HUD to one that shows a torch icon (done)
add village forward spawn outpost capture point (done)
fix the wheat field sounds (done)
install my new crow sounds
add more farm sound ques (done)

add the gate to open on the King start (done)