Tabletop Simulator

Tabletop Simulator

Mini Tools (MoveMe and LightMe)
Showing 1-10 of 13 entries
< 1  2 >
Update: 9 Jan, 2022 @ 1:47am

The hosting site hosting one of the files went under, thankfully I had a cached copy of everything, so I uploaded them to Steam, and updated the code. Should all work just fine.

Update: 8 May, 2021 @ 11:44am

I realized that it may be confusing to have the highlight color change without changing the player assignment of the mini, so if you're also using LightMe, changing the color tint of the mini will now update player assignment along with the highlight the next time you change light settings.

Update: 8 May, 2021 @ 11:42am

Update: 8 May, 2021 @ 1:54am

While I was playing around with the mini, I discovered that it was erroneously counting things it shouldn't have as movement. All fixed.

Update: 8 May, 2021 @ 1:44am

Update: 8 May, 2021 @ 1:38am

Found a much better point light source, at https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1702681166

The color of the light has been set to #f8c377, which looks much better in-game.

Update: 8 May, 2021 @ 12:25am

Corrected the behavior of the Fog of War revealer. It now works the way it is supposed to again.

Also added a highlight to the controller token, and you can change the highlight color just by changing the color tint on the mini. This will also change the reveal color. Both of these changes will be applied the next time you change light settings.

Still on the to-do list: Find a "warmer" light to apply, for more realistic lighting.

Update: 17 Jul, 2020 @ 2:35pm

Update: 17 Jul, 2020 @ 1:38pm

Added option to enable logging movement to the chat window. Disabled by default. Option can be found in context menu.

Also fixed the mini raising with each move, the mini will now raise slightly off the table with the first move, and stay hovering slightly off the table until movement is stopped.

Update: 10 Nov, 2018 @ 3:22pm