Space Engineers

Space Engineers

AwwScrap
目前顯示第 31-40 項,共 46 項
< 1  2  3  4  5 >
更新:2021 年 9 月 22 日 @ 上午 11:16

Mod Version: 2.1 [Released 22 Sep 2021]

  • Pushed loading out to a later stage
  • Added some log outputs just in case for debug / troubleshooting purposes

更新:2021 年 9 月 21 日 @ 下午 10:16

Mod Version: 2.0 [Released 22 Sep 2021]

  • Full rewrite of the mod
  • Now supports Industrial Overhaul
  • Everything except a few base definitions are calculated in code now, including (but not limited to) returns, volume, mass, compatible refineries, and production time
  • Speaking of production time... it's a thing now! Scrap will take 75% of the time it takes to make an item to break it back down
  • More things I probably forgot!

更新:2021 年 1 月 10 日 @ 上午 8:56

Version 1.6.2:
- Added all 3 Storage Shelves from Wasteland to a block ignore list (they will return the actual components, not scrap)

更新:2020 年 7 月 15 日 @ 下午 4:54

Version 1.6.1:
- Reverted the basic refinery efficiency change. It was making the large refinery obsolete early game.

更新:2020 年 5 月 22 日 @ 下午 6:20

Version 1.6.0:
- Added new icons to scrap! Thanks Arstraea for the awesome work :D
- Moved the scrap refining on the SKIt to it's own tab
- Changed basic refinery base efficiency to be inline with other refineries (was 70%, now 100%)
- Readjusted Mass and Volume for all scrap; they are now properly set to 70% of the base components original values

更新:2020 年 4 月 22 日 @ 下午 12:40

Version 1.5.0:
- Added Mass and Volume too all scrap. They are set to 75% of the base components original values.

更新:2020 年 4 月 19 日 @ 下午 5:13

Version 1.4.4:
- Added Support for Tiered Tech Blocks; currently not being converted to scrap

更新:2020 年 1 月 19 日 @ 下午 3:35

Version 1.4.3:
- Added Better Scrap Recycler Support

更新:2019 年 11 月 26 日 @ 下午 7:25

Version 1.4.2:
- Added compatibility for Splitsie's 'Survival Less Likely' refinery definitions and Defense Shields emitters

更新:2019 年 11 月 26 日 @ 下午 1:54

Version 1.4.1:
- Added Girder scrap to the SKit and EWE