The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

[Ab+ Only] Monsters Eternal Edition+
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Uppdatering: 20 sep, 2020 @ 20:37

-fixed eternal mulligan and eternal mulligoon still ignoring walls to make the new attack

Uppdatering: 19 sep, 2020 @ 15:39

-enemies that was reworked now interacts correctly with status like fear or confuse

Uppdatering: 17 sep, 2020 @ 0:25

-fixed reworked eternal enemies still chasing the player if they are confused or with fear and they are close to the player

Uppdatering: 15 sep, 2020 @ 18:58

-fixed a bug with reworked enemies that walk at the player that could make then "freeze" sometimes when they are close to the player, especially if the player was close of a wall
-eternal enemies that shoots at the player now will not ignore rocks to shoot at you anymore

Uppdatering: 30 aug, 2020 @ 12:53

-fixed eternal flesh death's head not shooting if he dies to hp loss

Uppdatering: 14 aug, 2020 @ 22:20

-fixed some eternal enemies still spawning extra enemies in basement or cellar (they should do that only in caves or after that)

Uppdatering: 27 jun, 2020 @ 14:31

-changed how some eternal enemies spawn to avoid conflict with another mods

Uppdatering: 22 jun, 2020 @ 22:18

-eternal null now works differently

Uppdatering: 20 jun, 2020 @ 11:44

-fixed eternal keeper (jumping head) having a low shot speed compared with another reworked eternal enemies that jumps

Uppdatering: 18 jun, 2020 @ 19:33

-fixed reworked enemies having an higher health regeneration compared with another monsters
-fixed eternal host and eternal mobile host having health regeneration
-changed eternal ulcer and eternal dukie