The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

[Ab+ Only] Monsters Eternal Edition+
Mostrando 31-40 de 288 aportaciones
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Actualización: 20 SEP 2020 a las 8:37 p. m.

-fixed eternal mulligan and eternal mulligoon still ignoring walls to make the new attack

Actualización: 19 SEP 2020 a las 3:39 p. m.

-enemies that was reworked now interacts correctly with status like fear or confuse

Actualización: 17 SEP 2020 a las 12:25 a. m.

-fixed reworked eternal enemies still chasing the player if they are confused or with fear and they are close to the player

Actualización: 15 SEP 2020 a las 6:58 p. m.

-fixed a bug with reworked enemies that walk at the player that could make then "freeze" sometimes when they are close to the player, especially if the player was close of a wall
-eternal enemies that shoots at the player now will not ignore rocks to shoot at you anymore

Actualización: 30 AGO 2020 a las 12:53 p. m.

-fixed eternal flesh death's head not shooting if he dies to hp loss

Actualización: 14 AGO 2020 a las 10:20 p. m.

-fixed some eternal enemies still spawning extra enemies in basement or cellar (they should do that only in caves or after that)

Actualización: 27 JUN 2020 a las 2:31 p. m.

-changed how some eternal enemies spawn to avoid conflict with another mods

Actualización: 22 JUN 2020 a las 10:18 p. m.

-eternal null now works differently

Actualización: 20 JUN 2020 a las 11:44 a. m.

-fixed eternal keeper (jumping head) having a low shot speed compared with another reworked eternal enemies that jumps

Actualización: 18 JUN 2020 a las 7:33 p. m.

-fixed reworked enemies having an higher health regeneration compared with another monsters
-fixed eternal host and eternal mobile host having health regeneration
-changed eternal ulcer and eternal dukie