The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

[Ab+ Only] Monsters Eternal Edition+
Viser 31–40 av 288 bidrag
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Oppdatering: 20. sep. 2020 @ 20.37

-fixed eternal mulligan and eternal mulligoon still ignoring walls to make the new attack

Oppdatering: 19. sep. 2020 @ 15.39

-enemies that was reworked now interacts correctly with status like fear or confuse

Oppdatering: 17. sep. 2020 @ 0.25

-fixed reworked eternal enemies still chasing the player if they are confused or with fear and they are close to the player

Oppdatering: 15. sep. 2020 @ 18.58

-fixed a bug with reworked enemies that walk at the player that could make then "freeze" sometimes when they are close to the player, especially if the player was close of a wall
-eternal enemies that shoots at the player now will not ignore rocks to shoot at you anymore

Oppdatering: 30. aug. 2020 @ 12.53

-fixed eternal flesh death's head not shooting if he dies to hp loss

Oppdatering: 14. aug. 2020 @ 22.20

-fixed some eternal enemies still spawning extra enemies in basement or cellar (they should do that only in caves or after that)

Oppdatering: 27. juni 2020 @ 14.31

-changed how some eternal enemies spawn to avoid conflict with another mods

Oppdatering: 22. juni 2020 @ 22.18

-eternal null now works differently

Oppdatering: 20. juni 2020 @ 11.44

-fixed eternal keeper (jumping head) having a low shot speed compared with another reworked eternal enemies that jumps

Oppdatering: 18. juni 2020 @ 19.33

-fixed reworked enemies having an higher health regeneration compared with another monsters
-fixed eternal host and eternal mobile host having health regeneration
-changed eternal ulcer and eternal dukie