FortressCraft Evolved

FortressCraft Evolved

Paste Builder
Se afișează 1-10 din 94 intrări
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Actualizare: 29 iul. 2022 @ 17:29

Update Harmony library to 2.2.2

Actualizare: 5 nov. 2020 @ 15:49

Change submitted by Aygar to purge excess paste instead of flushing the paste in storage.

Actualizare: 4 nov. 2020 @ 17:41

Add Paste Builder Controller machine submitted by Aygar which allows turning all paste builders on and off immediately of for a period of time.

Actualizare: 22 febr. 2020 @ 12:19

Changes to prevent problems with machine tracking when a manufacturing plant set to automate a Paste Builder or Site Marker machine creates it at 0,0,0 to spawn the visuals.

Actualizare: 5 ian. 2020 @ 18:46

Adjustments to network client data transmission method.

Actualizare: 5 ian. 2020 @ 18:19

Adjustments to network client data transmission method.

Actualizare: 5 ian. 2020 @ 11:19

Adjustments to network client data transmission method.

Actualizare: 5 ian. 2020 @ 7:51

- Another fix for stored paste and power level not updating on paste build base info poopup.
- Fix network client visuals for mass storage drone actions.
- Reduce size of transmitted data to network clients for paste action state updates.
- Fix removed paste builders not releasing the task and site assignment and leaving the allocation stuck.

Actualizare: 4 ian. 2020 @ 7:03

- Adjustments to limit network client payload sizes.
- Adjustments to limit task search iterations.
- Adjustments to network client visual updates.

Actualizare: 3 ian. 2020 @ 18:17

- Adjustments to limit network client payload sizes.
- Adjustments to limit task search iterations.
- Adjustments to network client visual updates.