FortressCraft Evolved

FortressCraft Evolved

Paste Builder
Exibindo entradas 1–10 de 94
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Atualização: 29/jul./2022 às 17:29

Update Harmony library to 2.2.2

Atualização: 5/nov./2020 às 15:49

Change submitted by Aygar to purge excess paste instead of flushing the paste in storage.

Atualização: 4/nov./2020 às 17:41

Add Paste Builder Controller machine submitted by Aygar which allows turning all paste builders on and off immediately of for a period of time.

Atualização: 22/fev./2020 às 12:19

Changes to prevent problems with machine tracking when a manufacturing plant set to automate a Paste Builder or Site Marker machine creates it at 0,0,0 to spawn the visuals.

Atualização: 5/jan./2020 às 18:46

Adjustments to network client data transmission method.

Atualização: 5/jan./2020 às 18:19

Adjustments to network client data transmission method.

Atualização: 5/jan./2020 às 11:19

Adjustments to network client data transmission method.

Atualização: 5/jan./2020 às 7:51

- Another fix for stored paste and power level not updating on paste build base info poopup.
- Fix network client visuals for mass storage drone actions.
- Reduce size of transmitted data to network clients for paste action state updates.
- Fix removed paste builders not releasing the task and site assignment and leaving the allocation stuck.

Atualização: 4/jan./2020 às 7:03

- Adjustments to limit network client payload sizes.
- Adjustments to limit task search iterations.
- Adjustments to network client visual updates.

Atualização: 3/jan./2020 às 18:17

- Adjustments to limit network client payload sizes.
- Adjustments to limit task search iterations.
- Adjustments to network client visual updates.