Team Fortress 2

Team Fortress 2

Powerhouse_Event_Final_K5
Visar 11–20 av 32 poster
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Uppdatering: 20 aug, 2021 @ 14:36

Fixed roof clipping issues

Uppdatering: 19 aug, 2021 @ 21:38

Full Compile
Connector changed
Who knows what else

Uppdatering: 10 sep, 2020 @ 6:07

Uppdatering: 10 sep, 2020 @ 2:57

Uppdatering: 10 sep, 2020 @ 1:27

-Added more player clipping around map
-Retextured various areas around the map
-Redesigned 'Silo's' ceiling
-Redesigned out-of-bounds areas behind spawn
-Enhanced skybox
-Easter eggs?

Uppdatering: 10 jun, 2019 @ 0:29

-Fixed Player Clipping

Uppdatering: 9 jun, 2019 @ 23:46

-Fixed missing Textures
-Fixed missing Models

-Temporarily Removed Player Clipping (oops)

Uppdatering: 9 jun, 2019 @ 0:09

-Player clipping added to many locations
-Retextured and propped blu spawn
-New Props in Red Spawn
-Retextured Blu final
-Added props to upstairs above blu spawn (Big Health Room)
-Retextured observation decks above mid
-Relit Mid
-Redesigned Geography and props outside mid
-Slight Skybox changes
-Optimized Brushes
-And much more, this update has been a project ive worked off and on with for months. And so each change cannot be remembered.

Uppdatering: 2 okt, 2018 @ 2:25

The actual rigorous detailing.

Uppdatering: 2 okt, 2018 @ 2:02

-Rigorous detailing