Team Fortress 2

Team Fortress 2

Powerhouse_Event_Final_K5
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Aggiornamento: 20 ago 2021, 14:36

Fixed roof clipping issues

Aggiornamento: 19 ago 2021, 21:38

Full Compile
Connector changed
Who knows what else

Aggiornamento: 10 set 2020, 6:07

Aggiornamento: 10 set 2020, 2:57

Aggiornamento: 10 set 2020, 1:27

-Added more player clipping around map
-Retextured various areas around the map
-Redesigned 'Silo's' ceiling
-Redesigned out-of-bounds areas behind spawn
-Enhanced skybox
-Easter eggs?

Aggiornamento: 10 giu 2019, 0:29

-Fixed Player Clipping

Aggiornamento: 9 giu 2019, 23:46

-Fixed missing Textures
-Fixed missing Models

-Temporarily Removed Player Clipping (oops)

Aggiornamento: 9 giu 2019, 0:09

-Player clipping added to many locations
-Retextured and propped blu spawn
-New Props in Red Spawn
-Retextured Blu final
-Added props to upstairs above blu spawn (Big Health Room)
-Retextured observation decks above mid
-Relit Mid
-Redesigned Geography and props outside mid
-Slight Skybox changes
-Optimized Brushes
-And much more, this update has been a project ive worked off and on with for months. And so each change cannot be remembered.

Aggiornamento: 2 ott 2018, 2:25

The actual rigorous detailing.

Aggiornamento: 2 ott 2018, 2:02

-Rigorous detailing