Stellaris

Stellaris

Ancient Cache of Technologies: Override
Showing 11-20 of 116 entries
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Update: 2 Aug, 2024 @ 8:59am

- Some bugs fixed.

Update: 29 Jun, 2024 @ 4:09am

- Some stat changes for EDI.

- Leviathans have been given military_ship_special class so that they retain the skull icon, but shows their FP.

Update: 27 Jun, 2024 @ 3:45pm

- Some further nerfs to regeneration.

- Redirects vanilla tier 5 tech to SR/Enig/Tier 5.5 tech first.

Update: 27 Jun, 2024 @ 4:07am

Update: 25 Jun, 2024 @ 12:40pm

- Moves Leviathan Boss Aura Debuffs into Main Mod.

Update: 24 Jun, 2024 @ 9:01am

- Fixes EDI and Contingency ships having funny amounts of hardening.

- Derp.

Update: 23 Jun, 2024 @ 6:42am

- Reduces innate regeneration for most leviathans. And add some more base shield/armor to others.

- Adds engagement range for all Crisis strikecrafts.

Update: 19 Jun, 2024 @ 5:08pm

Update: 19 Jun, 2024 @ 11:33am

- Fixes Scarvenger Bot having stupidly high regenerations.

- Uwahhh

Update: 18 Jun, 2024 @ 11:54am