Medieval Engineers

Medieval Engineers

Water in Medieval Engineers
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Uppdatering: 21 okt, 2020 @ 10:30

Moved all data except the planet data to a new mod: Water Core
New mod updates will now be in that mod

Uppdatering: 3 okt, 2020 @ 13:06

Uppdatering: 3 okt, 2020 @ 13:01

Uppdatering: 19 sep, 2020 @ 16:15

- added iron hollow boxes and iron plates

Uppdatering: 21 aug, 2020 @ 13:58

fixes

Uppdatering: 20 aug, 2020 @ 12:05

- The mod now works perfectly with any size of planet. I will put a link in the mod description of an example planet soon. You can define the default water levels

- Updated the rudder code. They now work without any issues. They used to have problems when moving in one axis. This was most noticed on small ships with keels.

- Added diagonal rudders for all types. (25° and 45°)

- Added "fin" rudders in 4 shapes. With 30° offset variants

Uppdatering: 11 maj, 2020 @ 13:58

Made ships go to sleep much faster and more reliably. Should greatly improve performance in worlds with lots of big ships

Uppdatering: 13 apr, 2020 @ 12:45

Uppdatering: 13 apr, 2020 @ 12:05

- reworked sail power:
Higher top speed, more power in general, minimum speed directly against the wind. Made them a bit lighter too.

- added centered anchor block, increased their effect

- water rudder power reduced slightly to compensate for higher ship speeds

- buoyancy slightly increased

Uppdatering: 5 apr, 2020 @ 13:33