Divinity: Original Sin 2
LeaderLib - Definitive Edition
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Ενημέρωση: 24 Σεπ 2021 στις 14:01

Enabled the experimental "Buff Status Preservation" option in non-developer mode.

Ενημέρωση: 24 Σεπ 2021 στις 13:57

1.7.16.6

Changes
  • Added support for pyramid UI tooltips.
  • Moved character sheet overrides to a separate mod (WIP).
  • Tweaked/implemented various helpers.
  • Added a fix for the Skip Tutorial checkbox not going away in some situations.
  • Added CombatLog and MessageBox helpers.
  • Added various console variables:
    • me
      A shortcut for the host character on the server-side, and current character on the client side such as me.MyGuid).
    • Common, GameHelpers, CombatLog
      Shortcuts to various LeaderLib helper tables.
    • inspect
      A library for printing various object types (such as tables or userdata).
    • serpent
      Similar to inspect, but prints things in an Lua syntax. Example: print(serpent.block(Mods.LeaderLib.PersistentVars))
    By far, me.MyGuid will save you a lot of typing for doing things with the host.

Ενημέρωση: 23 Ιουλ 2021 στις 18:58

1.7.16.4

Fixes
  • Fixed the crash that can occur when a LeaveAction projectile is created with no source (Weapon Expansion Omnibolt lightning when attacking an object).
  • Fixed a typo in the "SafeForce" override test.
  • Fixed a typo in status source saving.
  • Added a safeguard for mods using GameHelpers.Hit.Succeeded but passing in a "HitStatus".

Ενημέρωση: 23 Ιουλ 2021 στις 18:55

Ενημέρωση: 21 Ιουλ 2021 στις 15:41

1.7.16.3

Changes
  • Added some conditional checks to the characterSheet override, to skip enabling it if a mod isn't using it.
  • Added support for using the Skip Tutorial feature to go past Fort Joy (added missing trigger destinations).
  • Skip Tutorial leveling uses the regular level up method again, which should help for the weird point desync.

Ενημέρωση: 13 Ιουλ 2021 στις 10:06

Quick fix for a weird level/sheet issue when leveling up after skipping the tutorial.

Ενημέρωση: 12 Ιουλ 2021 στις 11:00

1.7.16.2

Changes
  • Fixed Divine Talents not being visible when it's actually enabled.

Ενημέρωση: 9 Ιουλ 2021 στις 16:44

1.7.16.1

Changes
  • Fixed the divine talent enabler option not adding the talents.
  • Removed a leftover print in certain right clicking contexts (only visible in the extender console window).

Ενημέρωση: 7 Ιουλ 2021 στις 18:45

Small tweak to display the weapon scaling text if the attribute requirement is 0.

Ενημέρωση: 7 Ιουλ 2021 στις 18:40

1.7.16.0

Changes
  • Fixed attribute requirement values not displaying for armor, and in some cases, "Scales With" text not displaying on weapons. Make sure you enable "Always Display Weapon Scaling Text" if you want this text to always be visible for weapons that have a requirement greater than 0 (normally it's only visible if the weapon's attribute requirement is 0).
    [i.imgur.com]