Stellaris
Technology Ascendant
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Mis à jour le : 5 mai à 9h01

-4.0 preliminary update
-Job boosts from breakthroughs changed to new job system
-Living Starships Breakthrough disabled, replacement tbd

Mis à jour le : 28 juil. 2024 à 10h30

-Fixed contained singularity breakthrough to be -20% empire size from pops instead of -30%, as the description says

Mis à jour le : 10 mai 2024 à 18h50

-Updated to 3.12
-Research Policies speed boosts reduced from 20% to 10%
-Synthetic Fertility empires have a minor bonus to the chance to get the Deus Ex Machina Breakthrough (psionic robots)
-Psionic robots cannot be built, they must be assembled as a normal robot and have a yearly chance to gain psionic if you have the breakthrough. Rate at which robots that gain the psionic trait reduced.

Mis à jour le : 27 févr. 2024 à 10h11

-Updated to 3.11

Mis à jour le : 22 nov. 2023 à 7h12

-Reduced cost of additional breakthroughs to 2x cost from 3x cost
-Focus and Expertise traits that boost breakthroughs are now checked on any scientist (not just councilors)

Mis à jour le : 16 nov. 2023 à 10h58

-Minor consistency fix for research policies (base level is +/-20%, not 25%)

Mis à jour le : 16 nov. 2023 à 10h03

-Copied loc changes to foreign languages
-renamed simp_chinese

Mis à jour le : 16 nov. 2023 à 9h54

-3.10 Update
-Effects of Breakthroughs and Research policies swapped. Breakthrows add +1 research from researchers, policies add % modifiers to research speed

Mis à jour le : 17 oct. 2023 à 10h29

Update for 3.9.3
-Universal Translators gives +40 Trust Cap
-Nanofabrication gives 30% Armor Hardening instead of 20% Armor Points
-Temporal Shielding gives 30% Shield Hardening instead of 20% Shield Points
-Updated tooltip for Final Frontier to show +2 leader cap effect.

Mis à jour le : 19 sept. 2023 à 18h38

Emnity Tradition now adds breakthrough chances