Stellaris

Stellaris

Technology Ascendant
Näytetään 1–10 / 108
< 1  2  3 ... 11 >
Päivitys: 5.5. klo 9.01

-4.0 preliminary update
-Job boosts from breakthroughs changed to new job system
-Living Starships Breakthrough disabled, replacement tbd

Päivitys: 28.7.2024 klo 10.30

-Fixed contained singularity breakthrough to be -20% empire size from pops instead of -30%, as the description says

Päivitys: 10.5.2024 klo 18.50

-Updated to 3.12
-Research Policies speed boosts reduced from 20% to 10%
-Synthetic Fertility empires have a minor bonus to the chance to get the Deus Ex Machina Breakthrough (psionic robots)
-Psionic robots cannot be built, they must be assembled as a normal robot and have a yearly chance to gain psionic if you have the breakthrough. Rate at which robots that gain the psionic trait reduced.

Päivitys: 27.2.2024 klo 10.11

-Updated to 3.11

Päivitys: 22.11.2023 klo 7.12

-Reduced cost of additional breakthroughs to 2x cost from 3x cost
-Focus and Expertise traits that boost breakthroughs are now checked on any scientist (not just councilors)

Päivitys: 16.11.2023 klo 10.58

-Minor consistency fix for research policies (base level is +/-20%, not 25%)

Päivitys: 16.11.2023 klo 10.03

-Copied loc changes to foreign languages
-renamed simp_chinese

Päivitys: 16.11.2023 klo 9.54

-3.10 Update
-Effects of Breakthroughs and Research policies swapped. Breakthrows add +1 research from researchers, policies add % modifiers to research speed

Päivitys: 17.10.2023 klo 10.29

Update for 3.9.3
-Universal Translators gives +40 Trust Cap
-Nanofabrication gives 30% Armor Hardening instead of 20% Armor Points
-Temporal Shielding gives 30% Shield Hardening instead of 20% Shield Points
-Updated tooltip for Final Frontier to show +2 leader cap effect.

Päivitys: 19.9.2023 klo 18.38

Emnity Tradition now adds breakthrough chances