Arma 3
Not Alone
Ergebnisse 181–190 von 242
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Update: 29. Jun. 2021 um 20:33

Not Alone V4.9 patch

-Fixed some Dynamic simulation faults for some AI

-Added new server notes into the scenario, check your breifing tab

Update: 29. Jun. 2021 um 17:19

-Made generators move-able via R3F

-More minor tweaks to AI

Update: 29. Jun. 2021 um 14:19

Update: 29. Jun. 2021 um 1:57

Not Alone V4.8 extended

-Removed more redundant code

-Tweaked some code, very minor optimizations

-Tweaked Military AI, they all should now be carrying HS items

-Removed some obsolete markers

-Changed up the cold zone, removed it's marker etc...

-Tweaked DMD mission loadouts, added the better bushier ghillie suits that are better suited for blending in... Can be more useful in PVP situation

-Changed up starting gear you now spawn with 2 mags only for the 1911 one in the gun and the other in your bag, as well as water, and apple, and a FAK

-Disabled Redzones for DMD missions, just in case someone posts their base in a town, so it will not get bombarded with HE shells

Update: 26. Jun. 2021 um 22:15

Update: 26. Jun. 2021 um 20:58

Not Alone V4.8 QoL patch

-Added PierriMGI's loot dropper EH, players will now have 30 minutes to retrieve thier gear

-Tweaked Went through the R3F config files and seriously tweaked the settings

-Bigger vehicles (Most Diesels) can tow vehicles

-Bigger helicopters can lift vehicles, including tanks for transport

Update: 24. Jun. 2021 um 18:46

Quick attempted Hotfix...

Update: 22. Jun. 2021 um 18:24

Not Alone V4.7 hot fix (extended)

-removed some redundant code

-Possible fix for player's bodies despawning on death

Update: 22. Jun. 2021 um 17:19

Not Alone V4.7 hot fix

-Fixed DMD missions should no longer spawn regualr FAKs as they are obsolete

-Removed AIS system spawning random medical gear on ground

Update: 22. Jun. 2021 um 16:28