Arma 3
Not Alone
Ergebnisse 171–180 von 242
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Update: 26. Jul. 2021 um 1:40

Not Alone V5.4 patch

-Added GF's vehicle locking system (you will need a key from traders to have access to vehicles, this includes inventorys)

\\\\\UNSTABLE UPDATE\\\\ I’m working on a fix currently

Update: 20. Jul. 2021 um 15:22

Not Alone V5.2 patch

-Added "The Reach" zone this zone is HIGHLY contaminated, as well as a high anomaly sighting zone, it is best to go here ONLY if you are equipped for such as this is an EXTREMELY hard area to explore, but with high risk comes very high reward, loot is abundant here

-Added CUP vehicles (CUP Units required)

-Removed GF ground loot

-re-added boats (fishing boat, PBX, Zodiak)

-Added a TON more vehicles in NWAF 'The Reach'

-Added @Reason unknowns choking sound

-Removed Witherbury (too close to New zone)

-Removed north eastern traveling caravan (guild is still there)

-Added All CUP vehicles fuel types and weather protection to HS

-Added Heli's in the north

-Retweaked Starting gear (back to normal)

-Added CUP vehicles logistics to R3F

-Blacklisted zones around Contamination zones for DMD missions and Bandit camps etc...

-Cleaned up HALs store, no more completely useless store lists, just nice big single lists

-Tweaked some dynamic simulation faults

-Removed Ravage's Bandit camps that spawn at night time (this was leaving random AI logics across the map and they are not removed once spawned)

-Much more optimizations, etc...

Update: 13. Jul. 2021 um 19:02

-re-added Ground loot via GF Autoloot system (testing performance)

Update: 13. Jul. 2021 um 18:17

Not Alone V5.2 patch

-Removed R3F forcewalk while carrying objects

-Moved some spawn zones farthur away from contamination zones

-Tweaked HALs store items (drongo's stuff)

-Added Ghillies to HALs store items, very expensive, 2k each and sale-able for 1k raids will be value-able if you find some ;)

Update: 13. Jul. 2021 um 3:28

Not Alone V5.2 patch

-Replaced Halek's Rating EH with new code snippet

-Added in Contamination zones, gasmasks will be required to enter these zones (tweaked to make ALL gasmasks work, and tweaked effects if not wearing a gasmask, player will tremble uncontrollably and vision will go foggy)

-Added in advanced flight model

Update: 7. Jul. 2021 um 20:32

Not Alone V5.1 patch (small adjustments / fixes)

-Adjusted Drongo's weapons prices for HALs store (too low)

-Adjusted Drongo's ambient animal spawner cluster settings, sheep shouldn't spawn in herds now

-Added Haleks EH for negative rating (turning into a renegade) Players should now be able to trade with other players, (via backpack search) or PVP without being penalized for it

Update: 5. Jul. 2021 um 12:26

Not Alone V5.0 Extended patch 2

- Re-added Ravage MP persistency, I think GRAD saving everything from players to base items is putting a lot more strain on GRAD then initially planned, hopefully this will offload some of that database for GRAD to save a bit faster (you will still need to press ESC to save prgress)

- Added more anomalies / Spooks

- Lowered Spook / Anomalie spawn chance again it was too high and would cap out the maximum allowed Spooks / anomalies spawner...

For this patch it is recommended you do a GRAD wipe

Update: 4. Jul. 2021 um 21:50

Not Alone V5.0 Extended patch 1

- Tweaked anomalies settings (low chance to spawn, will not detect player immediately, and can cause slight damage to vehicles)

- Removed animal spawner modules (base game)

- Replaced Animal spawner modules with Drongo’s Ambient animal spawner module

Update: 4. Jul. 2021 um 19:37

-Tweaked Anomaly spawn settings

Update: 4. Jul. 2021 um 18:29

Not Alone V5.0 patch

- Added Drongo's Spook's Anomolies to give that S.T.A.L.K.E.R. Vibe

These anomalies are rare, and only spawn at night, thanks to @Reason Unknown [Marko] & @Gilliegamer93 for help with setting up this patch