Counter-Strike 2

Counter-Strike 2

De_Gardens-Derailed
Exibindo entradas 21–30 de 42
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Atualização: 7/set./2018 às 11:14

Atualização: 7/set./2018 às 9:36

Nav meshs
Lighting
Aesthetic changes

Atualização: 24/ago./2018 às 9:18

Lighting tweaks
Better use of decals
improved prop render distance
Improved theming around sewers
Added a door blocking plaza from seeing into the sewers choke point allowing cts an interesting sneak strat rather than having the option easily covered T's will have to be weary of sewers / hold them from the inside
RADADR UPDATED - it's not perfect but it is a lot better
Improved CT spawn

Atualização: 12/ago./2018 às 11:08

Ct spawn shifted up
T shifted back a little
hoops is now pong
other balance and flow changes
Improved drop from 'pong' to A

Probably a lot of minor bugs in this build

Atualização: 8/ago./2018 às 7:45

flipped alpha on tree bases
improved movement on b site

Atualização: 8/ago./2018 às 7:02

minor graphical tweaks fixed tree collisions A site

Atualização: 7/ago./2018 às 18:35

LIGHTING AND OPTIMISATION
+very minor bug fixes and balance changes

Atualização: 7/ago./2018 às 9:39

Atualização: 2/ago./2018 às 13:22

Better lighting
enclosed b a bit
mild optimisation
Cleaning up areas of the map now the heatwave is over

Atualização: 27/jul./2018 às 9:26