XCOM 2
Sangheili Spec Ops
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Uppdatering: 24 dec, 2018 @ 20:59

Updated to use Halo weapons.

Uppdatering: 26 maj, 2018 @ 7:49

Altered AI logic a bit more: they shouldn't dash move out of cover without meleeing something anymore.

Uppdatering: 26 maj, 2018 @ 7:08

Fixed missing pawns on enemies.

Uppdatering: 25 maj, 2018 @ 6:30

Re-upload: this version has working minors on my computer and was built on its own, so I'm not sure what else I can do here.

Uppdatering: 23 maj, 2018 @ 7:18

Altered AI so they take far less double moves.

This version had working enemies when I tested it, so this should work.

Uppdatering: 20 maj, 2018 @ 17:57