XCOM 2
Sangheili Spec Ops
Visualizzazione di 1-6 elementi su 6
Aggiornamento: 24 dic 2018, 20:59

Updated to use Halo weapons.

Aggiornamento: 26 mag 2018, 7:49

Altered AI logic a bit more: they shouldn't dash move out of cover without meleeing something anymore.

Aggiornamento: 26 mag 2018, 7:08

Fixed missing pawns on enemies.

Aggiornamento: 25 mag 2018, 6:30

Re-upload: this version has working minors on my computer and was built on its own, so I'm not sure what else I can do here.

Aggiornamento: 23 mag 2018, 7:18

Altered AI so they take far less double moves.

This version had working enemies when I tested it, so this should work.

Aggiornamento: 20 mag 2018, 17:57