XCOM 2
Sangheili Spec Ops
Mostrando 1-6 de 6 aportaciones
Actualización: 24 DIC 2018 a las 20:59

Updated to use Halo weapons.

Actualización: 26 MAY 2018 a las 7:49

Altered AI logic a bit more: they shouldn't dash move out of cover without meleeing something anymore.

Actualización: 26 MAY 2018 a las 7:08

Fixed missing pawns on enemies.

Actualización: 25 MAY 2018 a las 6:30

Re-upload: this version has working minors on my computer and was built on its own, so I'm not sure what else I can do here.

Actualización: 23 MAY 2018 a las 7:18

Altered AI so they take far less double moves.

This version had working enemies when I tested it, so this should work.

Actualización: 20 MAY 2018 a las 17:57