Garry's Mod
gmDoom
Показані результати 11–20 із 71
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Оновлено: 20 груд. 2018 о 0:33

Оновлено: 18 груд. 2018 о 21:44

Miscellaneous
  • Users are now prevented from using the enter and arrow keys as keybinds for toggling the gmDoom menu and automap.

Bug Fixes
  • Moved Doom Props spawnlist to root node instead of parenting it to the Doom node, which had been preventing it from appearing.

Оновлено: 6 трав. 2015 о 2:09

Bug Fixes
  • Fixed Revenant projectiles turning instantly.

Оновлено: 5 квіт. 2014 о 15:10

Оновлено: 5 квіт. 2014 о 1:08

Оновлено: 4 квіт. 2014 о 13:42

Bug Fixes for issues introduced in the 04/03/2014 Garry's Mod patch
  • Fixed issue that prevented the "Downscale" postprocessing effect from being applied.
  • Fixed issue that caused the automap to instantly vanish.
  • Fixed errors related to entity removal.

New Features
  • Added menu. Menu can be accessed with the concommand "doom_cl_menu_toggle". A bind to open the menu can be set from the "Client Options" submenu.

Оновлено: 5 черв. 2013 о 10:16

Bug Fixes
  • Fixed texture generation under Garry's Mod patch 165.

Оновлено: 5 черв. 2013 о 9:23

Оновлено: 27 трав. 2013 о 8:52

Miscellaneous
  • Added clientside concommand "gmDoom_info"
  • Added clientside concommand "gmDoom_spewaddons"

Оновлено: 16 трав. 2013 о 20:08

Bug Fixes
  • Caught an error that occurred while reporting a network error.