Garry's Mod

Garry's Mod

gmDoom
Ergebnisse 11–20 von 71
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Update: 20. Dez. 2018 um 0:33

Update: 18. Dez. 2018 um 21:44

Miscellaneous
  • Users are now prevented from using the enter and arrow keys as keybinds for toggling the gmDoom menu and automap.

Bug Fixes
  • Moved Doom Props spawnlist to root node instead of parenting it to the Doom node, which had been preventing it from appearing.

Update: 6. Mai 2015 um 2:09

Bug Fixes
  • Fixed Revenant projectiles turning instantly.

Update: 5. Apr. 2014 um 15:10

Update: 5. Apr. 2014 um 1:08

Update: 4. Apr. 2014 um 13:42

Bug Fixes for issues introduced in the 04/03/2014 Garry's Mod patch
  • Fixed issue that prevented the "Downscale" postprocessing effect from being applied.
  • Fixed issue that caused the automap to instantly vanish.
  • Fixed errors related to entity removal.

New Features
  • Added menu. Menu can be accessed with the concommand "doom_cl_menu_toggle". A bind to open the menu can be set from the "Client Options" submenu.

Update: 5. Jun. 2013 um 10:16

Bug Fixes
  • Fixed texture generation under Garry's Mod patch 165.

Update: 5. Jun. 2013 um 9:23

Update: 27. Mai 2013 um 8:52

Miscellaneous
  • Added clientside concommand "gmDoom_info"
  • Added clientside concommand "gmDoom_spewaddons"

Update: 16. Mai 2013 um 20:08

Bug Fixes
  • Caught an error that occurred while reporting a network error.