Battlezone: Combat Commander

Battlezone: Combat Commander

Vet Strategy Recycler Variant (VSR)
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Update: 29 Nov, 2018 @ 6:29pm

(Sorry for all of the updates)
-Fixed Xypos model not appearing on vehicle selection preview

Update: 29 Nov, 2018 @ 6:20pm

-Duplicate files fixed

Update: 29 Nov, 2018 @ 6:16pm

-Duplicate files fixed
-Some small unused files removed

Update: 29 Nov, 2018 @ 6:08pm

-Jayden has kindly given me his Xypos and Collector models as a "preview" for what's to come in the future for FE!
A special thanks to Jayden for his hard work and dedication to making BZCC and FE stuff look great!
-Xypos size increased by 5% per the original VSR change

Update: 26 Nov, 2018 @ 6:58pm

-A few more missing sounds fixed
-Procreator, Mega Xenomator, and Eyes of Xyr AI pathing improved
-VSR's search tags updated to help people find the Hadean race in the VSR mod (does not affect gameplay)

Update: 21 Nov, 2018 @ 1:05pm

-Quick fix for a few missing sounds!

Update: 21 Nov, 2018 @ 12:54pm

  • tHE hADEAN rACE iS nOW aVAILABLE iN vSR bZCC! (without major graphical improvements - "Hadeans Lite" created by Aegeis)
  • Hadean pilots can now look straight up and straight down like their ISDF and Scion counterparts in BZCC
  • mpvehiclesvsr.odf modified so that Hadean units now appear in vehicle selection list (also modified ivar4 on each map to select the first THREE units on unit selection list by default)
  • Restored some sounds from 1.2's FE (Xerrakis engine sound, Repair Drone engine sound, etc.) and replaced a few others (Collector engine sound, etc.), also replaced the .ogg sound files from VSR's Hadean race with the old .wav ones (this fixes the Hedoux's loud engine problem)
  • Hadean Camera Pod converted to BZCC (consistent with Release 17)
  • Hadean Sniper now cannot be fired until 2.5 seconds after you have left your vehicle (consistent with Release 22)
  • "Light" effects decreased on headlights, weapons, and explosions as they were blindingly bright in BZCC - please look for any explosions, lights, or other things that excessively lights up its surroundings
  • Added some INF files to prevent crashes and error messages (mainly just affects pressing "I" to examine something or for extra info in the shell); let me know if there is any inaccurate information
  • Eyes of Xyr min/max view distance commented out to prevent pulsating (consistent with Release 13)
  • Hadean unit names added to strat starting force options - mainly for use in VSR MPI later on (this was never done in the original VSR - I don't think anyone used it)
  • GBD: Changed the Procreator and Mega Xenomator so that the collision mesh is the same as the actual geometry (you can't drive through or hide in the spikes anymore)
    A VERY special thanks to Aegeis (creation of Hadeans Lite updated textures, allowing Hadeans to look decent in BZCC), Vearie (help with sound problems)
    A VERY special thanks to General BlackDragon for helping with getting assets to work right in BZCC (textures, models, Hadean pilot)

Please USE the Hadean race, and promptly inform me of any problems so I can get them fixed as they come.

Update: 20 Oct, 2018 @ 10:14am

-Fixed "duplicate files" error message

Update: 20 Oct, 2018 @ 10:03am

-Fixed more visual bugs and error messages regarding Hadean weapons in MP (please test)
-Converted 1 map from 1.3 to BZCC (Jade Green)

Update: 12 Oct, 2018 @ 5:18pm

-Fixed a ton of unexpected error messages when testing weapons in MP!