Battlezone: Combat Commander

Battlezone: Combat Commander

Vet Strategy Recycler Variant (VSR)
Showing 51-60 of 117 entries
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Update: 7 Feb, 2020 @ 3:24pm

-(Jayden) Updated Hadean Defender & Portal models for BZCC
-(General BlackDragon) Added build sparks to Recycler and Scavenger deployment for Hadeans
-(General BlackDragon) Changed the Xerrakis mine to spawn at ship height rather than ground height so it can blow up immediately upon activation
-Fixed a bug involving VSR Shadower Missile where Missle Scouts equipped with this weapon would not attack enemies properly
-Removed stock MPI and STCTF maps from the VSR map list; they were not compatible with VSR & caused confusion, all but one map (Iceberg) already have VSR-capable counterparts
-Removed the "Playground" maps from the VSR Instant Action list
-Changed Instant Action maps to have VSR-options enabled by default
-Converted stock map MPI: Iceberg into a VSR map
-(Cloaket) Converted 1 map from 1.3 to BZCC (Aussault)

Update: 3 Nov, 2019 @ 11:30am

-Hadean Procreator model should now be fixed with Jayden's updated one
-(General BlackDragon) Removed collisionmeshforpathing flag on had recy, fixed it's tunnel code to match FE's
-(General BlackDragon) Removed the recy dropoff bugfix from the bug in 2.0.180 in all 3 race's *brecy odfs (this fixes units running far away to recycle)
-Converted 1 map from 1.3 to BZCC (Wales)

Update: 30 Oct, 2019 @ 2:50pm

-The shotspeed of Popper has been doubled; Bombers and Scouts can no longer outrun popper shots
-MFF Mine now says "MFF" after it's been laid on the ground instead of "MITS"
-Slightly adjusted lighting on multiple maps for playability: some maps were too dark, or some maps had weather that made the maps too dark
-(F9 Bomber) On Hound, added a lot of base starting loose, attempting to prevent one team from completely dominating early on by locking down the middle
-(Jayden) Modified the Scion Matriarch and Hadean Procreator models to hopefully reduce units getting stuck

Update: 29 Sep, 2019 @ 5:06pm

-Improvements to Aegeis Level 4 and Level 5 MPI (Hadean level 4 now works)
-Sniper delay after hopping out of ship removed due to previous changes made to starting sniper (undoes change in Release 22)
-Hornet Rocket, Shadower Missile, and Photon Torpedo will no longer be able to lock onto friendly things, preventing AI from accidentally locking onto friendlies

Update: 4 Sep, 2019 @ 4:51pm

-(F9 Bomber) Added 1 new map to VSR (Hound)
-Minor changes to Overlook map for pathing
-(Aegeis) Level 4 AIP for the Hadean Race now works
-(Aegeis) Level 4 AI will no longer use OP weapons
-(Aegeis) Level 5 AIP for ISDF and Scion race added, in which the enemy will use OP weapons (does not work for Hadeans yet)
-Added descriptions for VSR Recycler Variants and VSR AIPs to give more specific information about each

Update: 25 Aug, 2019 @ 9:49am

-(General BlackDragon) Fixed some error messages involving the Hadean Spike
-(General BlackDragon) Fixed some missing and/or un-updated models

Update: 25 Aug, 2019 @ 9:14am

-(General BlackDragon) Fixed some missing models/textures
-Hadean Scout reverted to stock size (not 5% larger) - this change was insigificant and complicated the hadean update slightly

Update: 25 Aug, 2019 @ 8:04am

-(Jayden) Graphically updated all Hadean buildings except for Procreator building and Defender
-(General BlackDragon) Separated Hadean models into a separate asset pack to reduce the size of the VSR mod itself, Hadean graphics will be updated independently from VSR from now on (PLEASE LOOK FOR ERROR MESSAGES)
-Fixed DM team issues (Humans vs Bots now default to off)
-Aesthetically tweaked a few maps to make them look better, have matching pool color, etc.
-Sniper tech requirement changes (undoes release 13 change):
>ISDF Sniper Rifle now requires a Relay Bunker to build from Armory rather than a Training Facility
>For balance, Scion Sniper now requires an Antenna Mound to build from Stronghold
>For balance, Hadean Sniper Rifle now requies Eyes of Xyr to build from Arsenal
-Added 1 new map to VSR (Overlook)

Update: 4 Jul, 2019 @ 7:27am

-(General Blackdragon) Fixed instant action instafail when VSR is activated

Update: 28 Jun, 2019 @ 2:33pm

-Updated a few vehicle descriptions & Oasis map description to be more accurate