Starbound

Starbound

Starbound Awakens - A continuation for the Star Wars Community Mod
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Update: 19 Feb, 2024 @ 9:47pm

Version 1.23.3

Phase 1 of adding new vaporators and booze-based items started.
So far,

Countertop, cabinet for cantina done.

To -do

Cantina minibars - no decision made yet on their contents or what NPCs spawn out of them. Ideally should be Human, or Outerworlder.
Vaporators - no decision yet, especially on how to make Mk 1 fragile and inferior.

Other priorities:

Torguta starship (based on Ahsoka's T6) not done. Ideally the lowest tier iterations of this unit reflect the original LucasArts model (how?)
Aquaish / SSarasinor not done.

Update: 14 Feb, 2024 @ 8:04am

Learnt about a new means of combining differentmerchant pools in Starbound vanilla to form new basic merchants for Starbound Awakens. It would obviate the need to create multiple entries, instead having, for instance, a Utapaun sell both geode AND Bone-based material together. Ideally the new vanilla merchants should reflect the stock associated with the subbiome tags attached to each race, eg:

"oasis" / "colourful" for Togruta
"swamp" for Rodian

This however requires us to rewrite some of the tenant code to reflect the biomes of each and every tenant. May be more advisable to write this in as a submod.

Update: 13 Feb, 2024 @ 4:39am

NOTE: Although this mod is currently stable, it is far from complete. We advise you to follow our official wiki based at http://swm.shoutwiki.com/wiki/FAQs# - access willing, because Shoutwiki is somewhat unstable.

The original Star Wars Community Mod for Starbound on Steam, now repackaged under the name Starbound Awakens.

Supplementay mods:-

Star names: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1315027991
Dungeons: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1303691690

KNOWN ISSUES:
Tenant list is not complete.
Some dungeons have been removed and were made part of a mod x-pack.
Some bugs regarding recruitability of custom crew have yet to be checked.
Plenty of graphics outstanding.

Wanna see what else we are working on, or want to make a donation? visit https://www.patreon.com/beelimsolutions

Want to help us, but need help with 3d-based projects? visit https://verrixmicroassets.wixsite.com/dl4phr33-en today!

Update: 2 Feb, 2024 @ 8:54pm

Update: 31 Oct, 2023 @ 2:05am

- Fixed an error with Bloodfin seating, which somehow crept in since the last update. Don't know how. But it has been fixed.
- Fixed the seating alignment and layering of landspeeders. They should look a little more real now.

Still don't know how to fix the issues of difference between bloodfin, landspeeder, desert speeder and speeder bike. The issue has never fully been resolved.

Update: 29 Oct, 2023 @ 7:01pm

Update: 25 Oct, 2023 @ 11:09am

Fine tuning graphics for N1.

Update: 25 Oct, 2023 @ 9:56am

Update: 25 Oct, 2023 @ 9:53am

Update: 25 Oct, 2023 @ 9:42am

Revamped recipes for light land vehicles. 5,000 Pixels no longer give you a new vehicle.