Sid Meier's Civilization VI

Sid Meier's Civilization VI

[GS] Thule Peoples - Port Lime
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Uppdatering: 11 nov, 2023 @ 14:02

Fixed city styles again

Uppdatering: 16 jun, 2020 @ 18:15

Fixed a minor audio issue

Uppdatering: 12 jun, 2020 @ 14:55

fixed a minor lua issue

Uppdatering: 7 jun, 2020 @ 13:23

Fixed errors
Reworked Dogsled Hunter (now Dogsled Raider)
Made some tweaks to the Whalebone House
Fixed shitty code
Updated Kiviuq's diplomacy module to my new standard.

Uppdatering: 5 okt, 2019 @ 15:25

try this bad boy on for size

Uppdatering: 21 jul, 2019 @ 8:59

-Added Unique City Styles
-Fixed the Heavy Chariot bug
-Added new Port Lime branding

Uppdatering: 11 jun, 2019 @ 16:57

Uppdatering: 11 jun, 2019 @ 16:45

fixed the start biases

Uppdatering: 5 maj, 2019 @ 12:51

Fixed Start Biases - sorry about that

Uppdatering: 3 mar, 2019 @ 17:11

Updated to Gathering Storm