STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

Star Wars Alliance Rebellion by Nomada_Firefox
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Update: 10 Dec, 2018 @ 12:50am

-Fixed other invisible space units.

Update: 9 Dec, 2018 @ 1:42pm

-Fixed invisible Anakin-Obiwan Venator.

Update: 9 Dec, 2018 @ 2:59am

-Fixed Multiplayer GCs problems.

Update: 9 Dec, 2018 @ 2:09am

-Fixed crashes when Hutt heroes from tthe Black Sun are involved in a ground battle.
-Fixed Silri abilities.
-Improved Xizor abilities.
-Added Durga model with mark in the face.
-Replaced Durga and Jabba icons.
-F9TZ Transport deploy troops and it adds a laser turret.

Update: 7 Dec, 2018 @ 1:41am

-Fixed hidden Peacebringer.
-Fixed Admiral Isard wrong voice message searching heroes.
-Improved engine particle effects for the MC40, M60 and MC75.

Update: 5 Dec, 2018 @ 7:15am

-All the units spawning fleets in space have been upgraded with new code. The same improvement is in the fleets from starbase reinforces. It should fix several crashes in the end of battles when you use these fleets.
-New units.
*Poggle the Lesser.
*Wat Tambor ground model.
*Resistance Ninka Corvette with a complete skin from Nawrocki.
-New skins for the old new Hammerheads from Nawrocki.
-Improved scale from several ground units. Now more realistic.
-Several death animations from stations improved.
-Impacts from laser improved.
-Space Mass Driver proyectiles improved.
-Improved Total War GC AI behaviour and activation from the Black Sun.
-Several units showed hidden fixed.
-Mon Calamari space map improved.
-New background battles.
-General Derricote reinforces improved.
-CIS Commandos ground transport fixed.
-More small improves.

Update: 15 Nov, 2018 @ 4:21am

-Added capital shipyard at Mustafar, it lets build the Conqueror.
-Several vehicles, the stuff made by the moment with improved scale.
-Several improves relationated with the zlayer code.
-At least one new explosion particle added.
-Added some cosmetic changes in the game menu description.
-In the Total War GC with the Black Sun, this faction does not start to conquer everything before all the other activated factions. It will not start its movements before 2 minutes of the last faction menu in the begining. It will improve the fun a lot avoiding all the battles against the Black Sun.

Update: 9 Nov, 2018 @ 3:12pm

-Frigate shipyards from Empire, Rebels and Black Sun can be builded without the Advanced Construction ship in orbit.

Update: 9 Nov, 2018 @ 6:46am

-Fixed problem building rebel ground units in galactic conquest.
-Removed the useless tutorial option from the main menu.

Update: 8 Nov, 2018 @ 2:08am

-Updated some text about the Advanced Construction ship because it is not longer neccesary if you want build the shipyards or the Advance Command Center. I will add new features for this in the future.