STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

Star Wars Alliance Rebellion by Nomada_Firefox
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Update: 7 Nov, 2018 @ 4:03pm

-Fixed Hammerhead corvettes engines.

Update: 7 Nov, 2018 @ 3:56pm

-Fixed some Rebel units invisible, specially reinforces.

Update: 7 Nov, 2018 @ 2:41pm

-Fixed some invisible ships after leave hyperspace.
-Fixed Desann heroes recruit.

Update: 7 Nov, 2018 @ 5:30am

-Added Wat Tambor, Kul Teska and Admiral Raddus in GC.
-Hammerhead upgraded builded by the AI.

Update: 7 Nov, 2018 @ 2:22am

-Fixed Coronel Veers in the Imperial EAW campaign moving to Carida (not tested yett).
-Fixed Droids in the Rebel EAW campaign slice problem (tested).
-Removed Underworld campaign by several problems and the impossibility of edit it.
-Added the Admiral Raddus and the Profundity made by Warb_Null with a skin from Nawrocki.
-Added the Warb_Null Hammerhead seen in the Rebels tv serie with the Rebels. There are two versions, from the Republic and Rebel Alliance.
-Added the Rogue One Hammerhead as a Rebel Alliance Hammerhead upgrade.
-Added code from Smallpox for the different Z layer spawn positions.
-Fixed Harrow, Scimitar and Missile Gunboat research problems in Rebellion GC with the Empire.
-Added new heroe from CIS, Kul Teska. It will be upgrade in the future versions.
-Added new heroe from CIS, Wat Tambor. It will be upgrade in the future versions.
-Improved AI ground teams from Rebels, Empire and Black Sun. As before made, the AI builds the special ground teams formed by several ground teams but with one big difference. It does not use the additional ground units from these teams defending and it prevents the big amount of enemy defenders when you attack a planet in a ground map. These ground teams are better for the AI because it spawns more different units and more amount in ground attacks making them a higher challenge instead from the small amount of different teams attacking without them.

Update: 26 Oct, 2018 @ 7:30am

-Improved models from ground laser proyectiles.
-Added shipyards in the Maw.

Update: 20 Oct, 2018 @ 4:09pm

-Fixed Admonitor reinforces.

Update: 20 Oct, 2018 @ 4:00pm

-Fixed General Tagge and Giel ISDs hardpoints.

Update: 20 Oct, 2018 @ 3:02am

-DarkSaber build in Hoth fixed.

Update: 20 Oct, 2018 @ 1:14am

-Loronar Strike Cruiser correct weapons added.