STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

Star Wars Alliance Rebellion by Nomada_Firefox
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Update: 24 Apr, 2019 @ 3:37pm

-Fixed Death Star, Tarkin Station and Death Star II builded in the begining of the campaign.
-Improved torpedoes, rockets, missile damages, flak.
-Added new Lancer model with 20 laser turrets.
-Fixed missing hardpoints Hutt Jabba Cruiser.
-Fixed some hidden space units builded by the Tycon Station.
-Tycon station can build the Loronar Strike Cruiser II.
-Added the Admiral Senn and the Vengeance as new hero and a prize after the Airam shipyard mission if you win.
-Fleets Sullustan exit position Dauntless I and II.
-Space units builded with the Tycon station spawn advanced fighters.
-Fixed CIS Gunship.
-KnightHammer hardpoints fixed.
-Black Sun Nebulon B hardpoints fixed.
-Fixed Trandosha in Dark Saber 121 planets.
-Disband R Fleet Tech 4 Fixed.
-Disband New Republic Army Regiment fixed.
-Disband New Republic Heavy Army Regiment fixed.
-Disband Imperial Field Command 4 fixed.
-Disband Imperial Field Command 5 fixed.
-Starship reinforces amount from disband Imperial field commanders fixed.
-Disband Imperial Fleet tech level 2 fixed.
-Disband Imperial Fleet tech level 3 fixed.
-Disband Black Sun Droid field commander fixed.
-Disband Rebel Fondor fleet fixed.
-Disband Rebel Mon Calamari fleet fixed.
-Bakura can build now a shipyard.
-Remade all the Rebel Stations and the death animations. All the 7 levels.

Update: 20 Apr, 2019 @ 2:53am

-Fixed problems targeting the Hu Ugly LAAT.
-Improved Anti Fighter weapons power to fire ability.
-Damage Anti Fighter weapons improved.
-Fixed survivor Hutts Pilots.
-Fixed Ylesia problems with faction.
-Veers AT-AT at Sarapin has not any longer reinforces playing with the Empire.
-Increased armor in Death Star and other super station.
-Increased rotation speed from Golans and other stations.
-Fixed problem increasing the amount of Rebel, Empire, Black Sun AI structures. It should prevent the
-Fix preventing a loop with the amount of buildings builded by the AI from Rebel, Empire, Black Sun. It is a thing under testing, but I believe how it increased the size from savegames a lot.

Update: 17 Apr, 2019 @ 7:42am

-Fixed Crondre duplicated in big Legacy era GC.
-Improved space and ground proton torpedo impact.
-Improved space and ground heavy rocket impact.
-Improved space heavy bomb impact.
-Fixed Ga Specforce turrets.
-Added ground TIE Predator death animation.
-Added ground TIE Neutralizer death animation.
-Added ground Assault Bomber death animation.
-Balmorra space legacy map light improved.
-Fel Knights Sigma Shuttle shadow improved.
-Improved space balistic proyectiles explosion effects.
-Improved Sabertooth Missile Frigate proyectile.
-Added moving sound from Fel Sigma Shuttle.
-New abilities Knight Star Destroyer.
-New abilities and weapons improved from TIE Reaper and Annhilator.
-Added ground TIE Reaper death animation.
-Added ground GA Crossfire death animation.
-Added ground Krayt Annihilator death animation.
-Fixed Fel AT-ST weapons.
-Improved some ground laser proyectiles.
-Added ground GA B22 Bomber death animation.
-Added ground GA X38 death animation.
-Added ground GA Ionizer death animation.
-Sigma Shuttle landing transport improved.
-Increased AA shield damage for the TBAA, AA Missile turrets and MDU rocket pod.
-Fixed pilot survivors faction.
-Fixed and improved the new campaign.
-New grand campaign Airam Shipyard mission final video recording improved.
-Fighters, bombers, space ships better shields/weapons balance.
-Fixed Bulkcruiser hardpoints.
-Rebalanced shields/armor values from faction starbases.
-Autoresolve values balanced for all the space units.
-Fixed Fel/GA space constructor hardpoints.
-Fixed Republic ISD1 hardpoints.
-Blocked some advanced Rebel RB teams in the early tech levels.
-Fixed hidden MC80 cruisers.
-Yavin Old space map defense structures position put farer from the exit position.
-Added SSD Shipyard defense structures positions in Corulag and Corellia.
-Anoat Asteroids made less dark.
-Added pirates in planets from grand campaign as Ylesia.
-Executor space battle of Hoth fixed.
-Reduced turn speed from bigger ships.
-Ga Twighlight made squadron.
-Improved Veers, Inmodet and Covel ground teams.
-Added Mylok IV mission in campaign, ground and space battles.
-Added several new videos in campaign.
-Removed TIE Fighter missions in Rebel Campaign, in time X-Wing missions and others will be added.
-Improved Lusla mission from the campaign.
-Added new space container models.
-Improved Assaulttransport and other small ships.
-Added Ozzy667 CIS Supply Ship model.
-Improved difficulty system.
-Advanced Construction ship can build Golan III, Capital Shipyards and Frigate Shipyards in all planets by a high price.
-Tycon Station can build space hypergun and iongun in all planets by a high price.
-Tycon Station can build some space units deploying a stardock in orbit.
-Reduced rotation speed in some space structures.
-Added new planets and trade routes in the small and large campaign.

Update: 1 Mar, 2019 @ 6:03am

-All anti-air units can target infantry units by default.
-Added TIE Scimitar engine sounds.
-Added TIE Interceptor engine sounds.
-Added TIE Advanced engine sounds.
-Added First Order AT-AT new walk, death sounds.
-Added First Order AT-M6 new walk, death sounds.
-Improving Fel Knights attacking the infantry.
-Fixed TBAA ignoring air units.
-Replaced and improved several particle explosions.
-Improved & fixed Galactic Alliance Sabertooht weapons and hardpoints.
-Added advanced missiles to the TIE Predator.
-Fixed CF9 Crossfire weapon colors.
-Increased laser weapons damage from most powerful fighters.
-Fixed Sabertooth cluster mines.
-Fixed Krayt Knight SD turrets.
-Added particle effects in the medium and small lasers.
-Fixed Ga_Twighlight hardpoints.
-Fixed XJ Xwing hardpoints.
-Fixed Xizor ground reinforces.

Update: 15 Feb, 2019 @ 6:07am

-Improved some particles effects.
-Improved space battles IA.
-Gargantuan hardpoints can not be destroyed anymore.
-Para hacer KorribanK ground map sky
-Engineers and MDU ground companies have a population value zero.
-Fixed Imperial mix infantry unit 2.
-Fixed hidden Anakin ISD Solo upgraded.
-Fixed Stormtrooper EWeb animation.
-Fixed Black Fleet GC heroes controlled by the AI.
-Land base Missile Tower can not target air units anymore. At least not all controlled by the AI.
-Special AT-AA firing blue shots adds heavier armor.
-Improved ATSTAP AA Walker AA weapons.
-Fixed missing units RB Rebel Regiments.
-ATST Improved.
-ATST AS Improved.
-Bastion space map improved.
-SPMAT and other artillery ground units, fire range increased.
-AV7 Clon Gun improved.
-Ground artillery impacts improved.
-Fixed Imperial Golan sold.
-Improved Xwing colors.
-Improved ground Xwing engines.
-Added CIS Gunship Death animation.
-Added Saboath Carrier and Destroyer.
-Improved Saboath Fighter.
-Added Saboath Hex Deployer.
-Improved Imperial Explosions Huge.
-Chain explosions improved.
-REBELSMOKEDEATH improved.
-IMPERIAL_MIDSHIPSMOKE improved.
-Krayt/Fel Eweb animations.
-T1B size Red and Green proyectile improved.
-Garrison Artillery turret capturable by Krayt/Fel in some ground maps.

Update: 22 Jan, 2019 @ 1:24am

-Fixed some infantry units.

Update: 19 Jan, 2019 @ 2:46am

-Fixed missing Imperial soldiers missing textures.

Update: 18 Jan, 2019 @ 2:20am

-Improved AI target search.
-Increased reinforces reload from ground commanders and heroes.
-Improved Rebel Corvus Raider textures.
-Improved retreat and capture code.
-Added Corvus Raider Empire and Rebel galactic models.
-CIS Carrier engines fixed.
-Increased energy capacity from several small corvettes, transports and gunships. The shield recharge will be better.
-Command Ships can not retreat transports any more. Retreat transports were lost with all the troops.
-Default targeting priorities edited, most of the vehicles and infantry will not attack air units by default.
-Added new Imperial lieutenant model.
-Added new Stormtrooper models with new animations from tj666.
-Increased targeting max distance plex troopers.
-AT-TT sound walking fixed.
-First Order AT-AT price reduced.
-Added several walkers to the list of the Snowspeeder cable attack.
-Rebel Field Commander improved.
-Fixed Imperial Sentinel ground Transport death Clone.
-Added Imperial AT-RT improved by tj666.
-Added Imperial Scout improved by tj666.
-Added Imperial Novatrooper by tj666.
-Added Eweb trooper improved by tj666.
-Added Plex trooper improved by tj666.

Update: 9 Jan, 2019 @ 5:16am

-Kuat Ring Improved, textures and model.
-Reduced Space Fighter/Bomber shields.
-Ninka turrets fixed.
-Some ground lasers improved.

Update: 8 Jan, 2019 @ 3:25pm

-Added Denon_Bothawui traderoute in Clone Wars large GC increasing Republic movements in the begining.
-Added Kamino_Denon traderoute in Clone Wars Small GC increasing Republic movements in the begining.
-Additional factions Frigate filter sold fixed.
-Added BozPity_Honoghr traderoute in Clone Wars Small GC increasing Republic movements in the begining.
-Fixed sell Filters from several factions.
-Improved ground AI base defense.
-Death Star fire effect improved.
-Rebel Corvus Raider improved.
-Prop land starship fixed, several maps improved.