Arma 3
Escape Tanoa
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Update: 1 Jul, 2022 @ 4:57pm

Update: 8 May, 2022 @ 5:34pm

Update: 8 May, 2022 @ 10:46am

  • Added UGV Drop to random events,
  • Fixed Issues with cleanup system on MG nests and mortar pits, and;
  • Tweaked how cas target players.

Update: 7 May, 2022 @ 5:23pm

Update: 7 May, 2022 @ 4:47pm

Minor Fixes
  • fixed the cleanup system to delete things when there are no more players in an area,
  • tweaked the loadouts of CSAT soldiers,
  • added support for CLSA and GM for player loadouts,
  • changed the player loadout system and;
  • changed the respawn location and loadout system.
Should make for a smoother experience, espeically as the scenario progresses.

Update: 7 Nov, 2021 @ 6:15am

Fixes
  • fixed problem where player respawn would loop the medical litter function.
  • tweaked AI accuracy in vehicles.

Update: 6 Nov, 2021 @ 8:36pm

Yeah

Update: 5 Nov, 2021 @ 9:53am

  • added medical litter when you heal.
  • fixed dynamic simulation problems.
  • some other stuff I probably forgot.

Update: 16 Oct, 2021 @ 10:44am

Yeah

Update: 2 Sep, 2021 @ 2:30pm

  • Added support for MACVSOG weapons.
  • Tweaked enemy loadouts.