Arma 3
Escape Tanoa
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Uppdatering: 1 jul, 2022 @ 16:57

Uppdatering: 8 maj, 2022 @ 17:34

Uppdatering: 8 maj, 2022 @ 10:46

  • Added UGV Drop to random events,
  • Fixed Issues with cleanup system on MG nests and mortar pits, and;
  • Tweaked how cas target players.

Uppdatering: 7 maj, 2022 @ 17:23

Uppdatering: 7 maj, 2022 @ 16:47

Minor Fixes
  • fixed the cleanup system to delete things when there are no more players in an area,
  • tweaked the loadouts of CSAT soldiers,
  • added support for CLSA and GM for player loadouts,
  • changed the player loadout system and;
  • changed the respawn location and loadout system.
Should make for a smoother experience, espeically as the scenario progresses.

Uppdatering: 7 nov, 2021 @ 6:15

Fixes
  • fixed problem where player respawn would loop the medical litter function.
  • tweaked AI accuracy in vehicles.

Uppdatering: 6 nov, 2021 @ 20:36

Yeah

Uppdatering: 5 nov, 2021 @ 9:53

  • added medical litter when you heal.
  • fixed dynamic simulation problems.
  • some other stuff I probably forgot.

Uppdatering: 16 okt, 2021 @ 10:44

Yeah

Uppdatering: 2 sep, 2021 @ 14:30

  • Added support for MACVSOG weapons.
  • Tweaked enemy loadouts.