Arma 3
Escape Tanoa
Viser 31–40 av 138 bidrag
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Oppdatering: 1. juli 2022 @ 16.57

Oppdatering: 8. mai 2022 @ 17.34

Oppdatering: 8. mai 2022 @ 10.46

  • Added UGV Drop to random events,
  • Fixed Issues with cleanup system on MG nests and mortar pits, and;
  • Tweaked how cas target players.

Oppdatering: 7. mai 2022 @ 17.23

Oppdatering: 7. mai 2022 @ 16.47

Minor Fixes
  • fixed the cleanup system to delete things when there are no more players in an area,
  • tweaked the loadouts of CSAT soldiers,
  • added support for CLSA and GM for player loadouts,
  • changed the player loadout system and;
  • changed the respawn location and loadout system.
Should make for a smoother experience, espeically as the scenario progresses.

Oppdatering: 7. nov. 2021 @ 6.15

Fixes
  • fixed problem where player respawn would loop the medical litter function.
  • tweaked AI accuracy in vehicles.

Oppdatering: 6. nov. 2021 @ 20.36

Yeah

Oppdatering: 5. nov. 2021 @ 9.53

  • added medical litter when you heal.
  • fixed dynamic simulation problems.
  • some other stuff I probably forgot.

Oppdatering: 16. okt. 2021 @ 10.44

Yeah

Oppdatering: 2. sep. 2021 @ 14.30

  • Added support for MACVSOG weapons.
  • Tweaked enemy loadouts.