RimWorld

RimWorld

[RF] Archipelagos [b18]
Showing 1-7 of 7 entries
Update: 5 Dec, 2017 @ 6:45pm

- Freshwater and ocean variants of each archipelago type now have different labels. (This is really no big deal unless you're using "Prepare Landing," and need to be able to tell the versions apart in the biome listing.)

Update: 4 Dec, 2017 @ 9:20pm

- The mod now works the the "Mod Sync Ninja" updater.

Update: 3 Dec, 2017 @ 7:24pm

- Ambrosia can now sprout on islands as well as on the mainland. Also, alpha beavers have discovered the joys of island life.

Update: 2 Dec, 2017 @ 7:23am

- Wild plants added by mods will also now appear on appropriate archipelago maps.

Update: 18 Nov, 2017 @ 10:02am

- Animals added by mods will now be eligible to appear in archipelago biomes corresponding to the vanilla biomes to which they're assigned.

Update: 13 Nov, 2017 @ 8:05pm

- Added Chinese language translation files provided by kghostSATORI.

Update: 7 Nov, 2017 @ 3:54pm

- Updated to RimWorld a18 release.

- Added swampy archipelagos to match new vanilla swampy biomes.

- Updated the "FishIndustry" patches.