Serious Sam Fusion 2017 (beta)

Serious Sam Fusion 2017 (beta)

[Resource] Quake Weapons and Items
Показані результати 1–8 із 8
Оновлено: 6 січ. 2020 о 14:48

V1.61
-Adjusted the Auto Select Priority for all of the weapons. Now weapons like the Rocket Launcher should no longer be swapped out when you pick up a standard Nailgun with "Only stronger" automatic weapon switching enabled.

Оновлено: 18 черв. 2019 о 14:09

V1.6
-The Thunderbolt and Grappling Hook will no longer shoot off at absurd angles when the barrel of the gun is beyond a wall or within an enemy, or when the crosshair is focused on something beside/behind you in third-person mode
-The Grappling Hook's hook should no longer be able to clip through walls when shot at certain angles
-The script no longer constantly checks players for weapons, and instead handles weapon scripting only when the appropriate weapon is drawn

Оновлено: 17 берез. 2019 о 21:35

V1.5
-Added the Axe, Mjolnir (SoA), and Grappling Hook (DoE) as weapons
-Added the Anti-Grav Belt (DoE) as a power-up

Оновлено: 22 груд. 2018 о 14:51

Оновлено: 21 груд. 2018 о 13:55

Оновлено: 9 груд. 2018 о 23:11

V1.2
-Added support for the new third-person barrels
-The weapons will now work in the custom Q3A gtitle
-The projectiles in BFE are now scaled down in size, speed, and explosion range to better match the player size and speed
-Added a temporary fix for the Thunderbolt and Plasma Gun crashing when used in water, due to a function one of the checks used for it

Оновлено: 11 листоп. 2017 о 6:59

V1.1
-Reduced how frequently the Thunderbolt discharges when using Infinite Ammo and Invulnerability to discharge into water repeatedly
-The upgrade behavior is now disabled when Kuber's Random Weapon Swap is enabled

Оновлено: 6 листоп. 2017 о 10:25