RimWorld
Rim of Madness - Bones
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Actualización: 17 FEB 2020 a las 3:46 p. m.

Fixed the issue with mechanoids dropping bones. Now, if it doesn't drop meat, it won't drop bones.

Some back end changes to prep for version 1.1

Actualización: 30 NOV 2018 a las 3:25 p. m.

Quick version:
* Fixed materials so that they have proper stats when used for armor.
* Added a recipe to turn bones into chemfuel. This is a good way to get rid of excess bone, especially those with bases running chemfuel generators.

Actualización: 18 OCT 2018 a las 2:29 p. m.

Basic 1.0 update.

Actualización: 5 SEP 2018 a las 12:58 p. m.

[Auto-generated text]: Update on 9/5/2018 3:58:17 PM.

Actualización: 26 FEB 2018 a las 4:53 p. m.

[Auto-generated text]: Update on 2/26/2018 7:53:31 PM.

Actualización: 23 FEB 2018 a las 4:13 a. m.

[Auto-generated text]: Update on 2/23/2018 7:13:15 AM.

Actualización: 22 FEB 2018 a las 7:54 p. m.

[Auto-generated text]: Update on 2/22/2018 10:54:10 PM.

Actualización: 22 FEB 2018 a las 7:30 p. m.

[Auto-generated text]: Update on 2/22/2018 10:30:25 PM.

Actualización: 21 FEB 2018 a las 7:26 p. m.

V2.0 Release

Now part of the Rim of Madness Collection by Jec and Co

* Bone marrow can be extracted from bones. Marrow can be eaten like pemmican or used to make gelatin.

* Bone masks. Craft them at the crafting spot or the tailor bench.

* Bone chairs got updated art, and we now have a proper skull throne.

* Mod Config menu now available. Too many bones? Too little? Adjust how you like. Anywhere between x0 and x3 Multiplier.

Actualización: 20 ENE 2018 a las 9:48 p. m.

[Auto-generated text]: Update on 1/21/2018 12:48:28 AM.