Company of Heroes 2

Company of Heroes 2

WORLD AT WAR (Akula) - TUNING PACK
Showing 31-40 of 322 entries
< 1  2  3  4  5  6 ... 33 >
Update: 20 Mar, 2022 @ 2:54pm

(Update v1.2.9.1)
General:
  • Jagdpanzer IV's veterancy 5 has been reworked. It now dramatically increases the crews' accuracy when the tank is static.

  • The auto-canons of Panzer II 'Luchs' and 222 Armored Car have increased damage potential. Their effectiveness against blobbed infantry has been improved.

  • 251/17 Flak Half-track's area damage (from flak) has been increased against infantry.

  • AI can no longer deploy Base Defense Artillery Overwatch ability at the start of a match.

  • Dispatchment time of vehicle reinforcements at the start of a match has been considerably decreased. This effect all Game Modes.

Update: 8 Mar, 2022 @ 6:27am

(Update v1.2.9.0)
General:
  • Destroyed HQ now decreases manpower supply by 75% instead of completely seizing it.

  • High explosive shells of anti-tank guns and tank destroyers have 25% greater chance of hitting infantry units.

Update: 27 Jan, 2022 @ 12:26am

(Update v1.2.8.9)
General:
  • Fixed a rare issue where when a Wehrmacht player recrews an MG42, it does not show Ambush Camouflage upgrade even though it is enabled.

  • Minor UI bugs have been addressed.

Update: 25 Jan, 2022 @ 2:38am

(Update v1.2.8.8)
General:
  • The Sprint ability provides an anti-suppression effect that last for a short period of time - 1.5 seconds. This effect is only applied if the squad is not pinned.

  • The defensive bonuses of Sprint ability now only applied if the infantry unit is on the move.

  • Hit the Dirt ability's defensive bonus has been decreased from 50% to 25%.

  • Officers Charge ability now incurs damage penalty of 15% instead of 20%.

Update: 23 Jan, 2022 @ 8:18am

(Update v1.2.8.7)
General:
  • The damage and penetration profiles of grenades have been reworked to be consistent against buildings and vehicles. Standard fragmentation grenades now have lower damage and penetration probability against vehicles.

  • Tommy Gammon Bomb's damage to vehicles has been decreased by 25%.

  • Suppression of Paratroopers' Suppressive Fire, Combat Engineers' Volley Fire, Stormtroopers' Tactical Advance, and Shock Troops' Fire Superiority abilities has been improved.

  • Shock Troops Fire Superiority ability UI icon has been updated.

  • Vickers HMG has Sustained Fire as one of the veterancy 1 abilities, while its weapon range increase bonus now requires veterancy 3.

  • HMGs' Sustained Fire, Armor Piercing Rounds, and Incendiary Armor Piercing Rounds abilities now have increased suppression.

  • HMGs' Armor Piercing Rounds and Incendiary Armor Piercing Rounds abilities cost has been increased from 15 to 20 munitions.

  • Sprint has been added as a veterancy 1 ability to MG42 and MG34 HMGs.

  • Half-tracks and observation posts can now spawn weapon pickups on ice.

  • Mines can be built on undamaged ice.

  • When Hit the Dirt ability is active on an infantry squad, it will receive 50% less accuracy from enemy fire.

  • While Sprint ability is active, infantry squad will be more harder to hit if they are moving.

  • Land Mattress MRL's veterancy bonuses have been reworked. Its range has been increased from 135 to 160 meters, while its scatter has been decreased by approximately 20%.

  • Land Mattress MRL's White Phosphorous Barrage ability now requires veterancy 1.

  • T34 Calliope's veterancy 2 and 3 bonuses have been swapped. It now requires veterancy 3 for increased maximum range.

  • OKW leFH 18 Howitzer's veterancy bonuses have been tweaked. It now receives maximum range bonus on veterancy 3.

  • Cap limits of Land Mattress MRL, Panzerwerfer 42 MRL, BM-13 Katyusha, "Stuka zu Fuß" Half-track have been increased by one.

Update: 5 Jan, 2022 @ 6:51am

(Update v1.2.8.6)
General:
  • Infantry and team weapons' suppression threshold and recovery rate have been increased.

  • Penal Battalion Last Man Stand passive ability has been improved.

  • All vehicle abilities related to speed bonuses have been tweaked and improved.

  • Sprint abilities now provide a 20% damage decrease to infantry units.

  • Damage penalty to friendly infantry due to officers' Charge abilities has been slightly decreased.

  • Heavy cover and light cover decreases suppression by 60% and 20% for infantry, respectively.

  • For hardcore Game Modes, AI on-map artillery units can now barrage in enemy base.

  • Infantry units will now receive only 25% additional damage instead of 200% when they are engaged in building and repairing processes.

  • Rare issue where Concrete Blast Wall does not block line of sight has been addressed.

  • Concrete Blast Wall now provides heavy cover to nearby infantry units.

  • Issue pertaining to Target Weak Point abilities of Pak40 and Pak43 missing shots frequently has been resolved.

  • Sandbags and Barbed Wires (including Reinforced ones) now have increased health.

  • UI details of Tank Rider passive ability and upgrade have been updated.

Update: 31 Dec, 2021 @ 9:56am

(Update v1.2.8.5)
General:
  • Soviet Radio Intercept ability has been improved. It can now descrypt enemy intercepts more effectively.

  • For human players, the recharge time of engineering units' call-in abilities, for repairing destroyed HQs, has been decreased from 420 to 60 seconds.

  • AI cannot now longer spam Flammpanzer 38 'Hetzer' in rare instances.

  • US players can now only deploy one Lieutenant squad at a time on the battlefield.

  • Flak 38 emplacement can now ground fire upon manual order.

  • All short-range SMGs now deal slightly increased damage at close to medium range.

  • Multiple entity selection for British, US and Soviet anti-tank gun emplacements has been enabled.

  • Mod Localization has been overhauled, especially the names and details of numerous units.

Update: 17 Dec, 2021 @ 12:20pm

(Update v1.2.8.4)
General:
  • Remnants of Brace ability have been removed from the British emplacements.

  • Panzerfaust range issue has been resolved - its range is now 20 meters.

Update: 15 Dec, 2021 @ 3:14pm

(Update v1.2.8.3)
General:
  • Fixed the issue regarding Trench Network not being repairable.

  • Mod UI has been updated.

Update: 14 Dec, 2021 @ 10:56am

(Update v1.2.8.2)
General:
  • Panzer IV Ausf. J armor bonus will now properly apply to the tank.

  • Minor UI related issues due to the last update have been addressed.