XCOM 2
Primary Secondaries
21–30 из 62
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Обновление: 25 апр. 2019 г. в 17:57

Support more enemies for custom stab animation

Обновление: 24 апр. 2019 г. в 16:47

Move axe sheath sockets to the back.

Обновление: 24 апр. 2019 г. в 15:10

Should fix exessive additions of finite items to the inventory.

Обновление: 20 апр. 2019 г. в 6:40

Complete animation overhaul. Dedicated animation for all secondaries where the weapon is in the hands.
Created hundrets of new animations for this.

Обновление: 19 мар. 2019 г. в 17:18

Hopefully fixes the issues with missing primary variants.

Обновление: 19 мар. 2019 г. в 17:08

Обновление: 19 мар. 2019 г. в 17:06

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Обновление: 18 мар. 2019 г. в 5:06

LW2 Classes support
I added limited support for LW2 classes, allowing them to equip primary secondaries. I havent tested this at all and their abiltities are not designed to work with primary secondaries so there will probably be glitches and bugs.

Обновление: 18 мар. 2019 г. в 4:55

Patch that hopefully fixes a bug where primary variants are missing / not added to the inventory.

Обновление: 22 янв. 2019 г. в 10:04

Prevent duplicate primary variants of unique items (e.g. Shadowkeeper)